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Microsoft Space Simulator
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==Development== ''Microsoft Space Simulator'' was released under the [[Microsoft Home]] line in 1994. It was developed by [[Bruce Artwick#BAO Ltd.|BAO Ltd.]], a company run by [[Bruce Artwick]] (who was also behind the development of ''[[Microsoft Flight Simulator]]'') with Charles Guy as lead developer. It provided support for [[8-bit color|256-color]] graphics on three [[Display resolution|resolutions]]: 320x400, 640x400, and 800x600. The graphics featured [[dither]]ed [[gouraud shading]] [[3D computer graphics|3D]] vessels, with [[texture mapped]] planets, moons, and [[deep-sky object]]s.<ref>{{Cite web|url=http://www.ibiblio.org/GameBytes/issue21/greviews/spacesim.html|title=MICROSOFT SPACE SIMULATOR by BAO (Bruce Artwick Organization)|website=www.ibiblio.org}}</ref>
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