Open main menu
Home
Random
Recent changes
Special pages
Community portal
Preferences
About Wikipedia
Disclaimers
Incubator escapee wiki
Search
User menu
Talk
Dark mode
Contributions
Create account
Log in
Editing
Neocron
(section)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== Character development == The [[player character]] may be chosen from four distinct classes. Available are [[genetically engineered]] super soldiers, ("GenTank"), the slight, yet dexterous and intelligent "Spy", the [[psionics|psionically]] focused and physically underpowered "Psi Monk" as well as the "Private Eye" (PE), commonly referred to as a [[Jack of all trades, master of none|Jack of All Trades]] for its ability to use aspects of all the other classes. Later the player may assign "skill points" (gained from experience) into specific abilities, e.g. Construction, Research, Droning and Rifles. Any character or class can use the most basic forms of these, but to master any one of them requires a large commitment in skill points. Jobs range from the notorious [[Hacker (computer security)|hacker]], who dives into the alternate reality of Hacknet, technicians who research or construct items and (especially) weapons, to the common grunt, who fights alongside his clan for the outposts, spread around the wastelands. Jobs are not physically imposed: they are a generalization taken from how skill points are distributed to attributes.
Edit summary
(Briefly describe your changes)
By publishing changes, you agree to the
Terms of Use
, and you irrevocably agree to release your contribution under the
CC BY-SA 4.0 License
and the
GFDL
. You agree that a hyperlink or URL is sufficient attribution under the Creative Commons license.
Cancel
Editing help
(opens in new window)