Open main menu
Home
Random
Recent changes
Special pages
Community portal
Preferences
About Wikipedia
Disclaimers
Incubator escapee wiki
Search
User menu
Talk
Dark mode
Contributions
Create account
Log in
Editing
Non-volatile random-access memory
(section)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Early NVRAMs== Some early computers used [[magnetic drum]] which was non-volatile as a byproduct of its construction. The industry moved to [[magnetic-core memory]] in the later 1950s, which stored data in the polarity of small magnets. Since the magnets held their state even with the power removed, core memory was also non-volatile. Other memory types required constant power to retain data, such as [[vacuum tube]] or solid-state [[Flip-flop (electronics)|flip-flop]]s, [[Williams tube]], and semiconductor memory (static or dynamic RAM). Advances in [[semiconductor fabrication]] in the 1970s led to a new generation of [[Solid state (electronics)|solid state]] memories that magnetic-core memory could not match on cost or density. Today dynamic RAM forms the vast majority of a typical computer's [[main memory]]. Many systems require at least some non-volatile memory. Desktop computers require permanent storage of the instructions required to load the operating system. Embedded systems, such as an engine control computer for a car, must retain their instructions when power is removed. Many systems used a combination of RAM and some form of ROM for these roles. Custom [[ROM]] integrated circuits were one solution. The memory contents were stored as a pattern of the last mask used for manufacturing the integrated circuit, and so could not be modified once completed. [[Programmable read-only memory|PROM]] improved on this design, allowing the chip to be written electrically by the end-user. PROM consists of a series of diodes that are initially all set to a single value, 1 for instance. By applying higher power than normal, a selected diode can be ''burned out'' (like a [[Fuse (electrical)|fuse]]), thereby permanently setting that bit to 0. PROM facilitated prototyping and small-volume manufacturing. Many semiconductor manufacturers provided a PROM version of their mask ROM part so that development [[firmware]] could be tested before ordering a mask ROM. Currently, the best-known form of both NV-RAM and [[EEPROM]] memory is [[flash memory]]. Some drawbacks to flash memory include the requirement to write it in larger blocks than many computers can automatically address, and the relatively limited longevity of flash memory due to its finite number of write-erase cycles (as of January 2010 most consumer flash products can withstand only around 100,000 rewrites before memory begins to deteriorate){{Citation needed|date=January 2020}}. Another drawback is the performance limitations preventing flash from matching the response times and, in some cases, the random addressability offered by traditional forms of RAM. Several newer technologies are attempting to replace flash in certain roles, and some even claim to be a truly [[universal memory]], offering the performance of the best SRAM devices with the non-volatility of flash. As of June 2018 these alternatives have not yet become mainstream. Those who required real RAM-like performance and non-volatility typically have had to use conventional RAM devices and a battery backup. For example, IBM PC's and successors beginning with the [[IBM PC AT]] used [[nonvolatile BIOS memory]], often called ''CMOS RAM'' or ''parameter RAM'', and this was a common solution in other early microcomputer systems like the original [[Apple Macintosh]], which used a small amount of memory powered by a battery for storing basic setup information like the selected boot volume. (The original IBM PC and PC XT instead used DIP switches to represent up to 24 bits of system configuration data; DIP or similar switches are another, primitive type of programmable ROM device that was widely used in the 1970s and 1980s for very small amounts of data—typically no more than 8 bytes.) Before industry standardization on the IBM PC architecture, some other microcomputer models used battery-backed RAM more extensively: for example, in the [[TRS-80 Model 100]]/Tandy 102, all of the main memory (8 KB minimum, 32 KB maximum) is battery-backed SRAM. Also, in the 1990s many video game software cartridges (e.g. for consoles such as the [[Sega Genesis]]) included battery-backed RAM to retain saved games, high scores, and similar data. Also, some arcade video game cabinets contain CPU modules that include battery-backed RAM containing keys for on-the-fly game software decryption. Much larger battery-backed memories are still used today as [[cache (computing)|caches]] for high-speed [[database]]s that require a performance level newer NVRAM devices have not yet managed to meet.
Edit summary
(Briefly describe your changes)
By publishing changes, you agree to the
Terms of Use
, and you irrevocably agree to release your contribution under the
CC BY-SA 4.0 License
and the
GFDL
. You agree that a hyperlink or URL is sufficient attribution under the Creative Commons license.
Cancel
Editing help
(opens in new window)