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==History== Originally, NovaLogic worked on new versions of previously published games. [[Taito|Taito America]] was a major client of the company and most (if not all) of NovaLogic's earliest games were PC conversions of Taito arcade games. NovaLogic's 1992 game ''[[Comanche (video game series)|Comanche: Maximum Overkill]]'' was the first release that utilized the [[Voxel Space]] engine, which allowed for larger outdoor environments and more detailed terrain. The engine was conceived by [[electrical engineer]] Kyle Freeman. Freeman's engine stemmed from his earlier creations of medical technology.<ref name="cgwarticle">{{Cite magazine |last=Schuytema |first=Paul |date=July 1994 |title=The Wizard of Voxels |url=http://www.cgwmuseum.org/galleries/index.php?year=1994&pub=2&id=120 |magazine=[[Computer Gaming World]] |pages=140β144 |access-date=February 9, 2021}}</ref> In addition, the cancelled [[CD-i]] sequel to ''[[Super Mario World]]'', ''[[Super Mario's Wacky Worlds]]'', was in development by NovaLogic. Due to the failure of the Phillips CD-i platform, the project was cancelled in 1993.<ref name="ReadThis">{{cite web |url=https://www.avclub.com/read-this-a-peek-into-the-making-of-a-lost-mario-game-1798272166 |title=Read This: A peek into the making of a lost Mario game |work=[[The A.V. Club]] |last=Gerardi |first=Matt |date=September 17, 2014 |access-date=February 9, 2020}}</ref> ''Comanche: Maximum Overkill'' kickstarted a string of releases by NovaLogic that simulated [[vehicle simulation game|military battles]]. Other games included the ''[[F-22 Lightning II|F-22]]'' plane simulators, ''[[Armored Fist]]'' tank simulators, and expanding the ''Comanche'' helicopter simulators. After releasing several successful military-themed games, the company started NovaLogic Systems, Inc. (NLS) on February 13, 1996. They were initially contracted by the [[US Army]] to create training simulations for the branch.<ref name=NovaBio/> In 1997, NovaLogic launched its free online matchmaking service, NovaWorld. The service allowed for large online battles and stat tracking.<ref name=NovaBio/> In 1998, NovaLogic continued to evolve their Voxel Space engine for the inaugural game in the ''[[Delta Force (video game)|Delta Force]]'' series. The game was a [[first-person shooter]] set in large outdoor environments in a realistic military setting. It also featured the online NovaWorld system, which allowed for large numbers of players in a singular server. The game was well-received and it prompted the company to continue the franchise.<ref>{{cite web |url=http://www.gamerankings.com/pc/197087-delta-force/index.html |title=Delta Force for PC |publisher=[[GameRankings]] |access-date=February 9, 2021}}</ref> ''[[Delta Force 2]]'' was released in 1999, followed by ''[[Delta Force: Land Warrior]]'' in 2000. The trilogy of ''Delta Force'' titles were successful in the United Kingdom as indicated by [[ELSPA]]'s chart. ''Delta Force'' peaked at #3 in February 1999, ''Delta Force 2'' peaked at #2 in February 2000, and ''Delta Force: Land Warrior'' peaked at #1 in March 2001.<ref>{{cite magazine|title=Charts|magazine=[[PC Zone]]|publisher=Future plc|issue=101|date=April 2001|page=23}}</ref> NovaLogic also ventured into [[space combat]] with ''[[Tachyon: The Fringe]]'', featuring [[Bruce Campbell]] in the lead voice acting role. In 2001, the company released ''[[Comanche 4]]'', the fourth and final game in the long-running series. NovaLogic, in collaboration with artist [[Gerald Brom]], also planned to develop a PC fantasy first-person shooter entitled ''Necrocide: The Dead Must Die'' based on the ''Delta Force: Land Warrior'' engine; however, the game got cancelled in 2002.<ref>{{cite magazine|last=Hill|first=Steve|title=Necrocide|magazine=[[PC Zone]]|publisher=Future plc|issue=104|date=July 2001|page=42}}</ref> ''Delta Force'''s first game on consoles was released in 2002, titled ''[[Delta Force: Urban Warfare]]'' for the [[Sony PlayStation]]. It was released late in the original PlayStation's life, in July 2002.<ref>{{cite magazine |author=EGM staff |title=Delta Force: Urban Warfare |magazine=[[Electronic Gaming Monthly]] |issue=159 |date=September 2002 |page=162 }}</ref> The fourth main game in the series was released in 2003 as ''[[Delta Force: Black Hawk Down]]''. The game was a success, and it sold over 100,000 copies in the United Kingdom alone while peaking at #2 on ELSPA's chart in April 2003. It was also the best-selling game for the month of April in the United States, peaking at #1 on [[NPD Techworld]]'s chart.<ref>{{cite web |url=https://www.gamezone.com/news/delta_force_black_hawk_down_is_1_for_april_2003/ |title=Black Hawk Down is #1 for April 2003 |date=May 22, 2003 |work=Gamezone |access-date=February 9, 2021}}</ref><ref>{{cite web |archive-url=https://web.archive.org/web/20170918063107/https://www.gamasutra.com/view/news/112220/ELSPA_Wii_Fit_Mario_Kart_Reach_Diamond_Status_In_UK.php |url=https://www.gamasutra.com/view/news/112220/ELSPA_Wii_Fit_Mario_Kart_Reach_Diamond_Status_In_UK.php |title=ELSPA: ''Wii Fit'', ''Mario Kart'' Reach Diamond Status In UK |author=Caoili, Eric |date=November 26, 2008 |work=[[Gamasutra]] |archive-date=September 18, 2017 |access-date=February 9, 2021}}</ref> NovaLogic launched ''[[Joint Operations: Typhoon Rising]]'' in 2004, which was another first-person shooter similar to the ''Delta Force'' series, but the game had more focus on [[multiplayer]]. The company claimed to have set a world record for the "largest first-person shooter game",<ref>{{Cite web |url=http://pc.gamezone.com/news/06_15_04_07_35PM.htm |title=Joint Operations: Typhoon Rising at ''gamezone.com'' news |access-date=February 1, 2007 |archive-url=https://web.archive.org/web/20070312150421/http://pc.gamezone.com/news/06_15_04_07_35PM.htm |archive-date=March 12, 2007 |url-status=dead }}</ref> which was quickly refuted by [[Sony Online Entertainment]] for its game ''[[PlanetSide (video game)|PlanetSide]]'' that had routinely hosted hundreds of players on a single server.<ref>{{cite web |archive-url=https://web.archive.org/web/20090226025205/http://www.gamezone.com/news/07_07_04_01_57PM.htm |url=http://www.gamezone.com/news/07_07_04_01_57PM.htm |title=Correction |date=July 7, 2004 |work=Gamezone |archive-date=February 26, 2009 |access-date=February 9, 2021}}</ref> Ultimately the company settled for the title of "largest modern combat first-person shooter without a subscription".<ref>{{cite web |archive-url=https://web.archive.org/web/20040918005407/http://www.gamezone.com/news/09_16_04_01_02PM.htm |url=http://www.gamezone.com/news/09_16_04_01_02PM.htm |title=Joint Ops: Escalation |date=September 16, 2004 |work=Gamezone |archive-date=September 18, 2004 |access-date=February 9, 2021}}</ref> One year later, NovaLogic released ''Delta Force: Black Hawk Down'' for the [[PlayStation 2]] and [[Microsoft Xbox]] consoles, developed by [[Climax Group]]. The port allowed up to 50 players in a multiplayer game, breaking the record for the largest console multiplayer battles at the time.<ref>[http://news.teamxbox.com/xbox/7765/Black-Hawk-Down-to-Feature-50-Players-on-Xbox-Live/ Black Hawk Down to Feature 50 Players on Xbox Live at ''teamxbox.com'' news] {{webarchive|url=https://web.archive.org/web/20061210005443/http://news.teamxbox.com/xbox/7765/Black-Hawk-Down-to-Feature-50-Players-on-Xbox-Live/ |date=December 10, 2006 }}</ref> That same year, NovaLogic was fined $153,500 by the [[Business Software Alliance]] after an audit found they had unlicensed copies of software by Adobe, Apple, Autodesk, FileMaker, Macromedia, Microsoft, and Symantec.<ref>[https://web.archive.org/web/20101109181303/http://www.gamasutra.com/view/news/7462/Delta_Force_Developer_NovaLogic_Fined_for_Software_Violation.php Delta Force Developer NovaLogic Fined for Software Violation at ''Gamasutra.com'']</ref> NovaLogic continued their flagship franchise with the fifth main game ''[[Delta Force: Xtreme]]'' in 2005. The company had taken elements from the initial 1998 ''Delta Force'' game and recreated them in ''Delta Force: Xtreme'', with updated graphics and gameplay.<ref>{{cite web |url=http://pc.gamespy.com/pc/delta-force-reloaded/627459p1.html |title=Review: Delta Force Xtreme |date=June 20, 2005 |work=[[GameSpy]] |access-date=February 9, 2021}}</ref> In 2008, publisher MTR Soft had displayed information about NovaLogic's then-upcoming title ''[[Delta Force: Angel Falls]]''. In December 2008, NovaLogic announced they had cut ties with MTR Soft, due to MTR using the license to gain additional funds.<ref>{{cite web|url=http://www.softpressrelease.com/pressreleases/?id=756|title=NovaLogic Terminates MTR Soft License|date=December 4, 2008|publisher=Soft Press Release|access-date=December 5, 2008|url-status=dead|archive-url=https://web.archive.org/web/20121024144636/http://softpressrelease.com/pressreleases/?id=756|archive-date=October 24, 2012|df=mdy-all}}</ref> Also in 2008, NovaLogic released an alpha build of NovaWorld 2.0 that featured better performance and features. In June 2009, NovaLogic released the sixth main ''Delta Force'' game, titled ''[[Delta Force: Xtreme 2]]''. It was released simultaneously at retail and online via digital download. The game's engine and features were extremely similar to the previous game ''Delta Force: Xtreme''. It became the final game in the franchise, as ''Delta Force: Angel Falls'' was never completed. ''Delta Force: Xtreme 2'' also ultimately became the final game released by NovaLogic. All titles released by the company afterwards were either compilations or re-releases. In 2012, NovaLogic attempted to sue [[Activision]] for its usage of the ''Delta Force'' name within its game ''[[Call of Duty: Modern Warfare 3]]'', alleging that the usage would confuse consumers and would also damage NovaLogic's reputation. One year later, NovaLogic lost the case in court as the judge ruled in Activision's favor.<ref>{{cite web |url=https://www.engadget.com/2013-06-27-judge-rules-in-favor-of-activision-in-delta-force-trademark-la.html |title=Judge Rules in Favor of Activision |date=June 27, 2013 |work=[[Engadget]] |access-date=February 9, 2021}}</ref> On October 31, 2016, it was announced that the game developer and publisher [[THQ Nordic]] had acquired all of NovaLogic's assets, while buying out [[Electronic Arts]]' minority stake.<ref>{{cite web|title=THQ Nordic Acquires All Of NovaLogic's Franchises|url=https://www.thqnordic.com/article/thq-nordic-acquires-all-novalogics-franchises|website=thqnordic.com|access-date=October 31, 2016}}</ref><ref>{{cite magazine|last1=Donnelly|first1=Joe|title=THQ Nordic buys Delta Force and the rest of NovaLogic's back catalogue|url=http://www.pcgamer.com/thq-nordic-buys-delta-force-and-the-rest-of-novalogics-back-catalogue/|magazine=PC Gamer|access-date=November 1, 2016|date=October 31, 2016}}</ref> The NovaLogic name remained dormant after the purchase; however, THQ Nordic revived the ''Comanche'' name for a new game in the franchise, with an [[early access]] release in 2020.<ref>{{cite web |url=https://thqnordic.com/games/comanche |title=Comanche |work=[[THQ Nordic]] |access-date=February 9, 2021}}</ref> In August 2023, Tencent revealed a revival of the series with ''Delta Force: Hawk Ops''. It was described as a large-scale [[PvP]] first-person shooter with [[cross-platform]] support.<ref>{{cite web |url=https://www.ign.com/articles/delta-force-return-teased-full-reveal-at-gamescom-opening-night-live |title=Delta Force Return Teased |last=McCaffrey |first=Ryan |date=August 18, 2023 |access-date=August 21, 2023}}</ref>
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