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Pac-Land
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==Gameplay== [[File:Pac-Land_gameplay_ss.png|thumb|left|Gameplay screenshot]] Controlling [[Pac-Man (character)|Pac-Man]], the player is tasked with reaching the end of each level while avoiding enemies and other obstacles. Stages are known in-game as "trips" and are broken into four sections β the first three have Pac-Man running to return a lost fairy back to "Fairyland", and the last having Pac-Man return home to his family. Pressing either of the directional buttons will make Pac-Man walk in that direction, and repeatedly tapping either button will make him run. Pac-Man can also jump over pits and obstacles by pressing the jump button.<ref name="Lynx Manual">{{cite book |title=Pac-Land Atari Lynx instruction manual |date=1992 |publisher=[[Atari Games]] |url=https://atariage.com/manual_html_page.php?SoftwareID=2383 |access-date=9 September 2019 |archive-url=https://web.archive.org/web/20170317200610/https://atariage.com/manual_html_page.php?SoftwareID=2383 |archive-date=17 March 2017}}</ref> In each stage, Pac-Man will encounter the four ghosts from [[Pac-Man|the original game]] β Blinky, Pinky, Inky and Clyde β alongside a purple ghost named Sue, originally a replacement for Clyde in ''[[Ms. Pac-Man]]''.<ref name="Lynx Manual"/> Eating large flashing Power Pellets will cause the ghosts to turn blue for a short time, allowing Pac-Man to eat them for bonus points.<ref name="Lynx Manual"/> The ghosts are often seen driving vehicles, such as airplanes, buses, cars, pogo-sticks and flying saucers, and will sometimes drop miniature ghost enemies from the air to try and hit Pac-Man.<ref name="Lynx Manual"/> Other types of obstacles are also present in stages, such as water-spewing fire hydrants, springboards, falling logs, quicksand and geysers.<ref name="Lynx Manual"/> Trips consist of cities, forests, deserts and abandoned castles. Most trip sections end with a large sign saying "BREAK TIME" with a church on a hill in the background, and bonus points are awarded for jumping at certain points at the end of each section.<ref name="IGN TG16"/> The final section of a trip gives Pac-Man a special pair of boots that will allow him to jump infinitely into the air, and tasks the player with returning home to Pac-Man's family.<ref name="Lynx Manual"/> The player can find hidden items by pushing against specific objects in certain stages, including a helmet that protects Pac-Man from falling mini ghosts, an item that makes Pac-Man temporarily invincible and a [[Galaxian|''Galaxian'' flagship]] that awards the player a large sum of points.<ref name="Lynx Manual"/><ref name="KLOV"/> Jumping in certain spots will reveal fruit items that can be consumed for points.<ref name="KLOV"/> The game features the theme song from [[Pac-Man (TV series)|the ''Pac-Man'' television series]], which plays in a constant loop throughout.<ref name="IGN TG16"/> The North American version of the game by Midway features the characters being re-designed to more closely resemble the designs found in the show, while the Japanese Namco version has the characters modeled after ''Pac-Man'' marketing material and cabinet artwork. It's currently unknown what version the European version looks like.<ref name="IGN TG16"/><ref name="KLOV">{{cite web |title=Pac-Land - Videogame by Bally Midway |url=https://www.arcade-museum.com/game_detail.php?game_id=8955 |website=[[Killer List of Videogames]] |access-date=9 September 2019 |archive-url=https://web.archive.org/web/20190626224036/https://www.arcade-museum.com/game_detail.php?game_id=8955 |archive-date=26 June 2019}}</ref>
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