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== Concept and creation == === Characterisation === According to [[Shigeru Miyamoto]], co-creator of ''[[The Legend of Zelda]]'' series, Princess Zelda's name was inspired by [[Zelda Fitzgerald]], an American novelist, dancer, and socialite, as well as the wife of fellow novelist [[F. Scott Fitzgerald]]. Miyamoto had decided to name the first game "The Legend of X", but did not know what the X would stand for. He said that a public relations planner had suggested the name when proposing an illustrated story for the game involving the rescue of a princess who was defined as an eternal beauty.<ref>{{Cite web |last=Greenbaum |first=Aaron |date=2022-10-31 |title=Why The Legend of Zelda Isn't Named After Link |url=https://www.denofgeek.com/games/why-the-legend-of-zelda-isnt-named-after-link/ |access-date=2023-10-18 |website=[[Den of Geek]] |language=en-US |archive-date=2023-10-19 |archive-url=https://web.archive.org/web/20231019153406/https://www.denofgeek.com/games/why-the-legend-of-zelda-isnt-named-after-link/ |url-status=live }}</ref> Miyamoto explained: "I couldn't really get behind the book idea but I really liked the name Zelda. I asked him if I could use it, and he said that would be fine. And that's where the title ''The Legend of Zelda'' was born."<ref>{{Cite book|url=https://books.google.com/books?id=ZfzKDwAAQBAJ&dq=there%27s+a+famous+american+author+whose+wives+name+is+zelda&pg=PP8|title=Hyrule Historia|date=14 April 2020|publisher=Nintendo|pages=2|isbn=9781506721385|access-date=19 November 2021|archive-date=8 April 2023|archive-url=https://web.archive.org/web/20230408085829/https://books.google.com/books?id=ZfzKDwAAQBAJ&dq=there%27s+a+famous+american+author+whose+wives+name+is+zelda&pg=PP8|url-status=live}}</ref> Zelda was established as a princess in the first game, with few details given about the Royal Family of Hyrule until later games. She is a princess in most games except in ''[[Skyward Sword]]'', which takes place before the founding of Hyrule Kingdom. Like [[Link (The Legend of Zelda)|Link]], there are multiple incarnations of Princess Zelda in the series who are all connected by [[The Legend of Zelda Timeline|''The Legend of Zelda'' timeline]], which spans thousands of years of fictional history. Each version of Princess Zelda is a descendant of the first who founded the royal line and Hyrule.<ref name=":4">{{Cite web |last=Greenbaum |first=Aaron |date=2023-01-12 |title=The Legend of Zelda: How Every Version of Zelda Is Related |url=https://www.denofgeek.com/games/the-legend-of-zelda-every-version-of-zelda-relationship-history-explained/ |access-date=2023-08-01 |website=[[Den of Geek]] |language=en-US |archive-date=2023-08-01 |archive-url=https://web.archive.org/web/20230801202121/https://www.denofgeek.com/games/the-legend-of-zelda-every-version-of-zelda-relationship-history-explained/ |url-status=live }}</ref> The instruction booklet for ''[[Zelda II: The Adventure of Link]]'' establishes that Zelda's name reoccurs because the prince of the kingdom orders that "every female child born into the royal household shall be given the name Zelda".<ref>{{Cite web |last=Parkin |first=Jeffrey |date=2023-03-08 |title=The Zelda timeline doesn't matter |url=https://www.polygon.com/zelda/23618364/zelda-timeline-tears-of-the-kingdom-hero-zelda-link-ganon-myth-breath-wild-sequel |access-date=2023-10-21 |website=[[Polygon (website)|Polygon]] |language=en-US |archive-date=2023-07-30 |archive-url=https://web.archive.org/web/20230730080004/https://www.polygon.com/zelda/23618364/zelda-timeline-tears-of-the-kingdom-hero-zelda-link-ganon-myth-breath-wild-sequel |url-status=live }}</ref> [[File:SheikZelda.png|thumb|upright=0.4|alt= Artwork of Sheik wearing a mask and a blue and white unitard |Zelda's identity was concealed as Sheik in ''[[Ocarina of Time]]'']] In ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'', Zelda's role was expanded by giving her an alter ego as a surviving member of the [[Sheikah]] clan named {{nihongo|Sheik|シーク|Shīku}}. To hide from Ganondorf and protect the Triforce of Wisdom, she disguises herself as a ninja warrior. During the game, she acts as a guide and helps Link on his quest to defeat Ganondorf until near the end of the game when she reveals herself to be Zelda.<ref name=":8">{{Cite web |date=2018-12-11 |title=Super Smash Bros. Ultimate Character Profiles: Sheik |url=https://www.shacknews.com/article/108986/super-smash-bros-ultimate-character-profiles-sheik |access-date=2024-01-07 |website=Shacknews |language=en |archive-date=2024-01-07 |archive-url=https://web.archive.org/web/20240107182255/https://www.shacknews.com/article/108986/super-smash-bros-ultimate-character-profiles-sheik |url-status=live }}</ref> Sheik's gender was the subject of debate, with some fans believing that Zelda transforms herself into a male character in ''Ocarina of Time''. Nintendo senior product marketing manager [[Bill Trinen]] responded that Sheik is a woman: "simply Zelda in a different outfit".<ref>{{Cite web|last=DanielleRiendeau|date=2014-08-05|title=Zelda fans debate Sheik's gender, but here's Nintendo's final word|url=https://www.polygon.com/2014/8/5/5948989/zelda-nintendo-sheik-gender-cosplay|access-date=2021-11-21|website=[[Polygon (website)|Polygon]]|language=en-US|archive-date=2021-11-21|archive-url=https://web.archive.org/web/20211121161248/https://www.polygon.com/2014/8/5/5948989/zelda-nintendo-sheik-gender-cosplay|url-status=live}}</ref> In 2016, Miyamoto revealed in an interview that the development team had considered the possibility of producing a spin-off game with Sheik as the protagonist.<ref>{{Cite web |date=18 June 2016 |title=Interview Miyamoto : "Un équilibre difficile à trouver" |url=https://www.gamekult.com/actualite/interview-miyamoto-un-equilibre-difficile-a-trouver-165131.html |access-date=2024-01-07 |website=Gamekult |language=fr |archive-date=2024-01-07 |archive-url=https://web.archive.org/web/20240107215823/https://www.gamekult.com/actualite/interview-miyamoto-un-equilibre-difficile-a-trouver-165131.html |url-status=live }}</ref> A game starring Sheik was reported to be in development at [[Retro Studios]] but was eventually cancelled.<ref>{{Cite web |last=Skrebels |first=Joe |date=2022-09-05 |title=New Details on Cancelled Zelda Sheik Game Seemingly Emerge: 'It Was an Experiment Gone Wrong' |url=https://www.ign.com/articles/zelda-sheik-game-retro-experiment-gone-wrong |access-date=2023-11-14 |website=[[IGN]] |language=en |archive-date=2023-11-14 |archive-url=https://web.archive.org/web/20231114201036/https://www.ign.com/articles/zelda-sheik-game-retro-experiment-gone-wrong |url-status=live }}</ref> [[File:TetraZelda.png|thumb|upright=0.6|left|alt=Artwork of Tetra wearing a pirate costume and wielding a cutlass |Zelda appears as a pirate named Tetra in ''[[The Wind Waker]].'']] {{Anchor|Tetra}}Another alter ego of Zelda named {{nihongo|Tetra|テトラ|Tetora}} was introduced in ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'' and its [[Nintendo DS]] sequel, ''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]''. Like Sheik, she plays a major role in the storyline as a young pirate captain who helps Link to find his sister, Aryll. In this incarnation, Zelda is unaware of her royal bloodline until the end of the game.<ref name=":7">{{Cite web|last=Huebner|first=Alex|date=2021-02-13|title=Zelda has a lot of alter egos — here are all of them, and their backstories|url=https://www.imore.com/all-zeldas-alter-egos-and-their-back-stories|access-date=2021-11-21|website=iMore|archive-date=2021-10-27|archive-url=https://web.archive.org/web/20211027190037/https://www.imore.com/all-zeldas-alter-egos-and-their-back-stories|url-status=live}}</ref> Her true identity is revealed when the Triforce of Wisdom is restored, which results in her physical transformation to her Princess Zelda form.<ref name=":4" /> ''The Phantom Hourglass'' follows on from ''The Wind Waker'' with Link and Tetra exploring the sea to find new land. Tetra is captured on a Ghost Ship, and Link must defeat the Demon Monster Bellum with the Phantom Sword to save her.<ref>{{Cite web|date=2007-11-23|title=Review: The Legend of Zelda: Phantom Hourglass (DS)|url=https://www.nintendolife.com/reviews/ds/legend_of_zelda_phantom_hourglass|access-date=2021-11-21|website=Nintendo Life|language=en-GB|archive-date=2021-11-21|archive-url=https://web.archive.org/web/20211121231211/https://www.nintendolife.com/reviews/ds/legend_of_zelda_phantom_hourglass|url-status=live}}</ref> In a 2011 interview with ''[[GamesRadar+]]'', series producer [[Eiji Aonuma]] commented on the possibility of Tetra reappearing within the ''Zelda'' series: "Personally, I really like the character, but the director on the DS games after that, Mr. Iwamoto, said he didn't really like her, so he didn't want to use her".<ref name=":9" /> Zelda was given a more active role in ''[[Spirit Tracks]]'' by adventuring alongside Link in spirit form, which made a sharp contrast to her [[damsel in distress]] role in earlier installments. Aonuma explained that this decision reflected the desires of fans and developers alike. A survey conducted in the United States signified consumers preferred more independent female characters, including Zelda's alter-egos Sheik and Tetra. Director, Daiki Iwamoto, also expressed an interest in making Zelda "a more integral part of the game" during the game's development.<ref name="Zelda integral part">{{cite web|last1=Totilo|first1=Stephen|date=2009-11-25|title=Zelda Developer Was Stumped By New Zelda Game's Puzzles|url=http://kotaku.com/5412635/zelda-developer-was-stumped-by-new-zelda-games-puzzles|url-status=dead|archive-url=https://web.archive.org/web/20100419080050/http://kotaku.com/5412635/zelda-developer-was-stumped-by-new-zelda-games-puzzles|archive-date=April 19, 2010|access-date=2015-09-07|website=[[Kotaku]]|publisher=[[Gawker Media]]}}</ref> The character's significance within the mythology of the series was expanded further in ''Skyward Sword'', where the first incarnation of Zelda is established as the mortal reincarnation of the goddess Hylia, a recurring deity worshipped by the Hylians that appears in statue form.<ref name=":7" /> Aonuma said that his team had been looking at how to portray Zelda more as the title character rather than just a princess to be rescued and wanted to give her an active role in the story. He also said that by establishing a connection between Zelda and Link, it helps the player to be better immersed in the adventure.<ref name=":9">{{Cite web |last=Gudmundson |first=Carolyn |date=2011-11-09 |title=Zelda, past and future: An interview with Koji Kondo and Eiji Aonuma |url=https://www.gamesradar.com/uk/zelda-past-and-future-interview-koji-kondo-and-eiji-aonuma/ |access-date=2021-11-21 |website=[[GamesRadar+]] |language=en |archive-date=2021-11-21 |archive-url=https://web.archive.org/web/20211121235916/https://www.gamesradar.com/uk/zelda-past-and-future-interview-koji-kondo-and-eiji-aonuma/ |url-status=live }}</ref> Aonuma said that for ''[[Breath of the Wild]]'', Zelda was designed to be "complex and multifaceted".<ref>{{Cite web |last=Nunneley-Jackson |first=Stephany |date=2017-01-19 |title=Zelda's "complex and multifaceted" in The Legend of Zelda: Breath of the Wild, so don't read too much into the trailer |url=https://www.vg247.com/zeldas-complex-and-multifaceted-in-the-legend-of-zelda-breath-of-the-wild-so-dont-read-too-much-into-the-trailer |access-date=2023-04-18 |website=VG247 |language=en |archive-date=2023-04-18 |archive-url=https://web.archive.org/web/20230418075730/https://www.vg247.com/zeldas-complex-and-multifaceted-in-the-legend-of-zelda-breath-of-the-wild-so-dont-read-too-much-into-the-trailer |url-status=live }}</ref> He said that he wanted players to "explore and see these different sides of Zelda, different emotions that she evokes".<ref name=":12">{{Cite magazine |last=Hilliard |first=Kyle |title=Everything We Know About Princess Zelda In Breath Of The Wild |url=https://www.gameinformer.com/b/features/archive/2017/02/21/everything-we-know-about-princess-zelda-in-breath-of-the-wild.aspx |access-date=2023-04-18 |magazine=[[Game Informer]] |language=en |archive-date=2023-04-18 |archive-url=https://web.archive.org/web/20230418171751/https://www.gameinformer.com/b/features/archive/2017/02/21/everything-we-know-about-princess-zelda-in-breath-of-the-wild.aspx |url-status=live }}</ref> During development, the team briefly considered giving Zelda the lead role as female protagonist.<ref>{{Cite web |last=Nunneley-Jackson |first=Stephany |date=2016-06-14 |title=The Legend of Zelda: Breath of the Wild - Zelda once under consideration as main character |url=https://www.vg247.com/the-legend-of-zelda-breath-of-the-wild-zelda-was-one-under-consideration-as-main-character |access-date=2023-11-15 |website=VG247 |language=en |archive-date=2023-10-16 |archive-url=https://web.archive.org/web/20231016130614/https://www.vg247.com/the-legend-of-zelda-breath-of-the-wild-zelda-was-one-under-consideration-as-main-character |url-status=live }}</ref> Director [[Hidemaro Fujibayashi]] said that in ''[[Tears of the Kingdom]]'' her character development is a key aspect of the narrative: "She's going through growth, experiencing things, and ultimately figuring out what kind of a person she's going to be."<ref>{{Cite web |last=Pulliam-Moore |first=Charles |date=2023-05-12 |title=A conversation with The Legend of Zelda: Tears of the Kingdom's creative leads |url=https://www.theverge.com/23721063/zelda-tears-of-the-kingdom-interview-aonuma-fujibayashi |access-date=2023-05-20 |website=[[The Verge]] |language=en-US |archive-date=2023-05-12 |archive-url=https://web.archive.org/web/20230512171338/https://www.theverge.com/23721063/zelda-tears-of-the-kingdom-interview-aonuma-fujibayashi |url-status=live }}</ref> With the development of ''[[The Legend of Zelda: Echoes of Wisdom|Echoes of Wisdom]]'', Zelda was given the role of protagonist for the first time in a mainline ''Zelda game'', although it was originally intended for Link. Aonuma recognised that players wanted a playable Zelda and decided that she was the ideal character for the game's echoes concept. Despite feeling that this would do justice to the character, the development team struggled to find the right story and brainstormed ideas to explain Zelda's motivations for embarking on the adventure.<ref>{{Cite news |last=Nightingale |first=Ed |date=2024-09-24 |title=Here's why Nintendo ditched Link as Zelda: Echoes of Wisdom protagonist |url=https://www.eurogamer.net/heres-why-nintendo-ditched-link-as-zelda-echoes-of-wisdom-protagonist#:~:text=Initially,%20Link%20was%20to%20be,echoes,%20the%20game's%20new%20concept. |access-date=2024-12-20 |work=Eurogamer.net |language=en |archive-date=2024-11-12 |archive-url=https://web.archive.org/web/20241112210842/https://www.eurogamer.net/heres-why-nintendo-ditched-link-as-zelda-echoes-of-wisdom-protagonist#:~:text=Initially,%20Link%20was%20to%20be,echoes,%20the%20game's%20new%20concept. |url-status=live }}</ref> === Character design === [[File:Fc zelda.jpg|thumb|upright|right|alt=Artwork of Zelda wearing a long pink gown |Zelda was depicted in promotional artwork for the original ''[[The Legend of Zelda (video game)|The Legend of Zelda]]'' video game as a princess wearing a pink gown.]] Official artwork created for the original game depicted the character dressed in a long pink gown wearing a necklace and tiara.<ref>{{Cite book|url=https://archive.org/details/TheLegendOfZeldaArtAndArtifacts/page/n13/mode/1up|title=The Legend Of Zelda Art And Artifacts|date=17 February 2017|publisher=Nintendo|pages=11}}</ref> Artwork for ''Zelda II: The Adventure of Link'' was similar and depicted her with red hair.<ref>{{Cite book|last1=Aonuma|first1=Eiji|url=https://books.google.com/books?id=ZfzKDwAAQBAJ&dq=there%27s+a+famous+american+author+whose+wives+name+is+zelda&pg=PP8|title=The Legend of Zelda: Hyrule Historia|last2=Himekawa|first2=Akira|date=2020-04-14|publisher=Dark Horse Comics|isbn=978-1-5067-2138-5|pages=104|language=en|access-date=2021-11-19|archive-date=2023-04-08|archive-url=https://web.archive.org/web/20230408085829/https://books.google.com/books?id=ZfzKDwAAQBAJ&dq=there%27s+a+famous+american+author+whose+wives+name+is+zelda&pg=PP8|url-status=live}}</ref> For the development of ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]'', Zelda was originally designed wearing a sci-fi themed outfit to correspond with an early multi-world game concept, but this was eventually scrapped.<ref name=":3">{{Cite web |last=Sahdev |first=Ishaan |date=2019-06-26 |title=Zelda Wouldn't Be Great Without Its Wild 2D Experiments |url=https://www.kotaku.com.au/2019/06/zelda-wouldnt-be-great-without-its-wild-2d-experiments/ |archive-url=https://web.archive.org/web/20211104101315/https://www.kotaku.com.au/2019/06/zelda-wouldnt-be-great-without-its-wild-2d-experiments/ |archive-date=4 November 2021 |access-date=2021-11-04 |website=Kotaku Australia |language=en-AU}}</ref> For ''Ocarina of Time'' her royal dress was designed with a tabard featuring the Sheikah coat of arms and the Hyrule royal family crest.<ref>{{Cite book|last1=Aonuma|first1=Eiji|url=https://books.google.com/books?id=ZfzKDwAAQBAJ&dq=there%27s+a+famous+american+author+whose+wives+name+is+zelda&pg=PP8|title=The Legend of Zelda: Hyrule Historia|last2=Himekawa|first2=Akira|date=2020-04-14|publisher=Dark Horse Comics|isbn=978-1-5067-2138-5|pages=146|language=en|access-date=2021-11-19|archive-date=2023-04-08|archive-url=https://web.archive.org/web/20230408085829/https://books.google.com/books?id=ZfzKDwAAQBAJ&dq=there%27s+a+famous+american+author+whose+wives+name+is+zelda&pg=PP8|url-status=live}}</ref> In the [[anime]]-inspired video game ''The Wind Waker'', Tetra's hair was designed as a swirl to mimic the wind and smoke in the game. Her alter ego contrasts with Zelda's traditional appearance in the game as princess wearing long hair and royal dress.<ref>{{Cite book|last1=Aonuma|first1=Eiji|url=https://books.google.com/books?id=ZfzKDwAAQBAJ&dq=there%27s+a+famous+american+author+whose+wives+name+is+zelda&pg=PP8|title=The Legend of Zelda: Hyrule Historia|last2=Himekawa|first2=Akira|date=2020-04-14|publisher=Dark Horse Comics|isbn=978-1-5067-2138-5|pages=155|language=en|access-date=2021-11-19|archive-date=2023-04-08|archive-url=https://web.archive.org/web/20230408085829/https://books.google.com/books?id=ZfzKDwAAQBAJ&dq=there%27s+a+famous+american+author+whose+wives+name+is+zelda&pg=PP8|url-status=live}}</ref> During the development of ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]'' illustrator Yusuke Nakano tried to portray the princess as a pensive character, "as if she's wondering about something". He drew illustrations of Zelda with feelings of "hopelessness and anxiousness", but tried to avoid depicting her and Link "too full of gloom and doom".<ref>{{Cite magazine|title=Inside Zelda part 3|url=http://www.zelda.com/universe/game/twilightprincess/inside03.jsp|magazine=[[Nintendo Power]]|publisher=[[Nintendo]]|access-date=2015-09-07|volume=194|year=2005<!-- August 2005 -->|url-status=dead|archive-url=https://web.archive.org/web/20100502065943/http://www.zelda.com/universe/game/twilightprincess/inside.jsp|archive-date=2010-05-02}}</ref> In ''Skyward Sword'' Zelda was presented as a student of the Knight Academy instead of her usual role as princess. The designers wanted her to look like a "typical village girl" and aimed to "establish her as a heroine". They removed the royal ornamentation from her head and designed her wearing sky blue and a red dress. They also created Zelda in her goddess form, in which she was designed, "dressed simply, and in white".<ref>{{Cite book|url=https://books.google.com/books?id=ZfzKDwAAQBAJ&dq=there%27s+a+famous+american+author+whose+wives+name+is+zelda&pg=PP8|title=Hyrule Historia|date=14 April 2020|publisher=Nintendo|pages=10–11|isbn=9781506721385|access-date=19 November 2021|archive-date=8 April 2023|archive-url=https://web.archive.org/web/20230408085829/https://books.google.com/books?id=ZfzKDwAAQBAJ&dq=there%27s+a+famous+american+author+whose+wives+name+is+zelda&pg=PP8|url-status=live}}</ref> For the release of ''Breath of the Wild'', a variety of concept art was considered for Zelda's character design. Fujibayashi commented that Zelda's character was the most difficult to define because while the planners had approached her by thinking about what kind of person she is, the designers took a different approach and considered how Zelda's design could make players feel. The team was so concerned that they repeatedly made refinements to her design until the end of development.<ref>{{Cite web|last=Hernandez|first=Patricia|date=14 March 2017|title=At First, Nintendo Couldn't Agree On How To Depict Zelda In Breath of the Wild|url=https://kotaku.com/at-first-nintendo-couldnt-agree-on-how-to-depict-zelda-1793256607|access-date=2021-10-22|website=Kotaku|language=en-us|archive-date=2021-10-22|archive-url=https://web.archive.org/web/20211022201934/https://kotaku.com/at-first-nintendo-couldnt-agree-on-how-to-depict-zelda-1793256607|url-status=live}}</ref> Alongside various dress designs, Zelda's image was updated to include outfits that showed her ready for combat, including the final blue blouse and pants that complemented Link's primary outfit.<ref>{{Cite web|last=Frank|first=Allegra|date=2017-03-14|title=Check out Breath of the Wild's Link and Zelda transition from weird to wonderful|url=https://www.polygon.com/2017/3/14/14921780/breath-of-the-wild-concept-art|access-date=2021-10-16|website=[[Polygon (website)|Polygon]]|language=en-US|archive-date=2021-10-16|archive-url=https://web.archive.org/web/20211016193919/https://www.polygon.com/2017/3/14/14921780/breath-of-the-wild-concept-art|url-status=live}}</ref> Fujibayashi said that Zelda's shorter hairstyle in ''Tears of the Kingdom'' was designed to make her feel more realistic, due to being actively mobile while restoring the kingdom after ''Breath of the Wild''.<ref>{{Cite web |date=2023-10-26 |title=革命の、その先の冒険。『ゼルダの伝説 ティアーズ オブ ザ キングダム』 開発者インタビュー – ページ 3 |url=https://www.ndw.jp/totk-interview-231026/3/ |access-date=2023-11-26 |website=Nintendo DREAM WEB |language=ja |archive-date=2023-11-26 |archive-url=https://web.archive.org/web/20231126094918/https://www.ndw.jp/totk-interview-231026/3/ |url-status=live }}</ref> In ''Echoes of Wisdom'', Zelda is the avatar for the player, so Aonuma felt it was necessary to keep her appearance balanced so that she was neither too cute nor conspicuous. The development team at [[Grezzo]] spent a long time finalising her appearance to enhance her character appeal. Her facial expressions were designed to match the feelings of the player, so Aonuma made subtle changes to her eyes and mouth so that her face evolves from a serious expression into a smile as the story progresses.<ref>{{Cite web |title=『ゼルダの伝説 知恵のかりもの』開発者インタビュー。主人公が戦闘中にベッドで寝てもいい。カリモノを使った"本物の冒険"はこうして生まれた {{!}} ゲーム・エンタメ最新情報のファミ通.com |url=https://www-famitsu-com.translate.goog/article/202411/23485?_x_tr_sl=auto&_x_tr_tl=fj&_x_tr_hl=en-US&_x_tr_pto=wapp&_x_tr_hist=true |access-date=2024-12-21 |website=ファミ通.com |language=ja}}</ref> === Portrayal === [[File:Patricia Summersett (41147117451).jpg|thumb|upright=.75|alt= Headshot of Patricia Summersett |[[Patricia Summersett]] provides Princess Zelda's English voice in ''[[Breath of the Wild]]'', ''[[Hyrule Warriors: Age of Calamity]]'' and ''[[Tears of the Kingdom]]''.]] Princess Zelda has been voiced by several voice actors, including Bonnie Jean Wilbur in [[Link: The Faces of Evil and Zelda: The Wand of Gamelon|''Link: The Faces of Evil'' and ''Zelda: The Wand of Gamelon'']],<ref>{{Cite web |date=2023-10-23 |title=This Week in Games - AI Voice-Scraping Can't End Soon Enough |url=https://www.animenewsnetwork.com/this-week-in-games/2023-07-14/ai-voice-scraping-cant-end-soon-enough/.200116 |access-date=2023-10-23 |website=Anime News Network |language=en |archive-date=2023-10-28 |archive-url=https://web.archive.org/web/20231028173048/https://www.animenewsnetwork.com/this-week-in-games/2023-07-14/ai-voice-scraping-cant-end-soon-enough/.200116 |url-status=live }}</ref> Brandy Kopp in ''[[Super Smash Bros. Ultimate]]'' (World of Light only) and Stephanie Martone in ''[[Cadence of Hyrule]]''.<ref name=":5">{{Cite web|title=Princess Zelda Voices (Legend of Zelda)|url=https://www.behindthevoiceactors.com/characters/The-Legend-of-Zelda/Princess-Zelda/|access-date=2021-11-10|website=Behind The Voice Actors|language=en-US|archive-date=2021-12-23|archive-url=https://web.archive.org/web/20211223222349/https://www.behindthevoiceactors.com/characters/The-Legend-of-Zelda/Princess-Zelda/|url-status=live}}</ref> She is voiced by Canadian-American actress [[Patricia Summersett]] in ''Breath of the Wild'', ''[[Hyrule Warriors: Age of Calamity]]'', and ''Tears of the Kingdom''.<ref name=":5" /> Zelda has also been voiced by several Japanese actors, including [[Jun Mizusawa]] (''Ocarina of Time'', ''Twilight Princess'', ''[[Super Smash Bros. Melee]]''),<ref>{{Cite web |title=Jun MIZUSAWA - Anime News Network |url=https://www.animenewsnetwork.com/encyclopedia/people.php?id=43347 |access-date=2023-10-23 |website=www.animenewsnetwork.com |archive-date=2023-11-09 |archive-url=https://web.archive.org/web/20231109235307/https://www.animenewsnetwork.com/encyclopedia/people.php?id=43347 |url-status=live }}</ref> [[Hikari Tachibana]] (''[[The Legend of Zelda: Four Swords Adventures|Four Swords Adventures]]'', ''The Wind Waker'', ''[[Hyrule Warriors]]''),<ref>{{Cite web |title=Hikari TACHIBANA - Anime News Network |url=https://www.animenewsnetwork.com/encyclopedia/people.php?id=5175 |access-date=2023-10-23 |website=www.animenewsnetwork.com |archive-date=2023-11-09 |archive-url=https://web.archive.org/web/20231109235309/https://www.animenewsnetwork.com/encyclopedia/people.php?id=5175 |url-status=live }}</ref> [[Akane Omae]] (''Spirit Tracks''),<ref>{{Cite web |title=Akane OMAE - Anime News Network |url=https://www.animenewsnetwork.com/encyclopedia/people.php?id=9703 |access-date=2023-10-23 |website=www.animenewsnetwork.com |archive-date=2023-11-12 |archive-url=https://web.archive.org/web/20231112143842/https://www.animenewsnetwork.com/encyclopedia/people.php?id=9703 |url-status=live }}</ref> [[Ayumi Fujimura]] (''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]'' and ''Super Smash Bros. Ultimate''),<ref>{{Cite web |title=Ayumi FUJIMURA - Anime News Network |url=https://www.animenewsnetwork.com/encyclopedia/people.php?id=53711 |access-date=2023-10-23 |website=www.animenewsnetwork.com |archive-date=2023-11-17 |archive-url=https://web.archive.org/web/20231117233427/https://www.animenewsnetwork.com/encyclopedia/people.php?id=53711 |url-status=live }}</ref> [[Saori Seto]] (''Hyrule Warriors'')<ref>{{Cite web |title=Saori SETO - Anime News Network |url=https://www.animenewsnetwork.com/encyclopedia/people.php?id=26765 |access-date=2023-10-23 |website=www.animenewsnetwork.com |archive-date=2023-11-13 |archive-url=https://web.archive.org/web/20231113202140/https://www.animenewsnetwork.com/encyclopedia/people.php?id=26765 |url-status=live }}</ref> [[Yū Shimamura]] (''Skyward Sword'', ''Breath of the Wild'', ''Hyrule Warriors: Age of Calamity'' and ''Tears of the Kingdom'').<ref>{{Cite web |title=Yu SHIMAMURA - Anime News Network |url=https://www.animenewsnetwork.com/encyclopedia/people.php?id=49621 |access-date=2023-10-23 |website=www.animenewsnetwork.com |archive-date=2023-11-13 |archive-url=https://web.archive.org/web/20231113092948/https://www.animenewsnetwork.com/encyclopedia/people.php?id=49621 |url-status=live }}</ref> and [[Chiyuki Miura]] (''Echoes of Wisdom''). In ''[[Zelda's Adventure]]'', she was portrayed by a receptionist at the Viridis Corporation named Diane Burns.<ref>{{Cite web |last=Wright |first=Stephen T. |date=1 May 2023 |title=The Worst Zelda Game Ever Has Been Ported To Game Boy |url=https://www.gamespot.com/articles/the-worst-zelda-game-ever-has-been-ported-to-game-boy/1100-6513737/ |access-date=2023-10-23 |website=[[GameSpot]] |language=en-US |archive-date=2023-05-12 |archive-url=https://web.archive.org/web/20230512024939/https://www.gamespot.com/articles/the-worst-zelda-game-ever-has-been-ported-to-game-boy/1100-6513737/ |url-status=live }}</ref>
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