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Projectile motion
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== Kinematic quantities == In projectile motion, the horizontal motion and the vertical motion are independent of each other; that is, neither motion affects the other. This is the principle of ''compound motion'' established by [[Galileo]] in 1638,<ref>Galileo Galilei, ''[[Two New Sciences]]'', Leiden, 1638, p.249</ref> and used by him to prove the parabolic form of projectile motion.<ref>Nolte, David D., Galileo Unbound (Oxford University Press, 2018) pp. 39-63.</ref> [[File:Compound Motion.gif|thumb|The horizontal and vertical components of a projectile's velocity are independent of each other.]] A ballistic trajectory is a parabola with homogeneous acceleration, such as in a space ship with constant acceleration in absence of other forces. On Earth the acceleration changes magnitude with altitude as <math display="inline">g(y)=g_0/(1+y/R)^2</math> and direction (faraway targets) with latitude/longitude along the trajectory. This causes an [[Ellipse|elliptic]] trajectory, which is very close to a parabola on a small scale. However, if an object was thrown and the Earth was suddenly replaced with a [[black hole]] of equal mass, it would become obvious that the ballistic trajectory is part of an elliptic [[orbit]] around that "black hole", and not a parabola that extends to infinity. At higher speeds the trajectory can also be circular ([[Astronautics|cosmonautics]] at [[Low Earth orbit|LEO]]?, [[Geostationary orbit|geostationary]] satellites at 5<math display="inline">\frac{5}{6}</math> R), parabolic or [[Hyperbola|hyperbolic]] (unless distorted by other objects like the Moon or the Sun). In this article a ''homogeneous'' gravitational acceleration <math display="inline">(g=g_0)</math> is assumed. === Acceleration === Since there is acceleration only in the vertical direction, the velocity in the horizontal direction is constant, being equal to <math> \mathbf{v}_0 \cos\theta </math>. The vertical motion of the projectile is the motion of a particle during its free fall. Here the acceleration is constant, being equal to <var>g</var>.{{NoteTag|<var>g</var> is the [[Standard gravity|acceleration due to gravity]]. (<math>9.81\,\mathrm{m/s^2}</math> near the surface of the Earth).}} The components of the acceleration are: : <math> a_x = 0 </math>, : <math> a_y = -g </math>.* ''*The y acceleration can also be referred to as the force of the earth'' <math display="inline">(-F_g/m)</math> ''on the object(s) of interest.'' === Velocity === Let the projectile be launched with an initial [[velocity]] <math>\mathbf{v}(0) \equiv \mathbf{v}_0 </math>, which can be expressed as the sum of horizontal and vertical components as follows: :<math> \mathbf{v}_0 = v_{0x}\mathbf{\hat x} + v_{0y}\mathbf{\hat y} </math>. The components <math> v_{0x} </math> and <math> v_{0y} </math> can be found if the initial launch angle ΞΈ is known: :<math> v_{0x} = v_0\cos(\theta)</math>, :<math> v_{0y} = v_0\sin(\theta)</math> The horizontal component of the [[velocity]] of the object remains unchanged throughout the motion. The vertical component of the velocity changes linearly,{{NoteTag|decreasing when the object goes upward, and increasing when it goes downward}} because the acceleration due to gravity is constant. The accelerations in the <var>x</var> and <var>y</var> directions can be integrated to solve for the components of velocity at any time <var>t</var>, as follows: : <math> v_x = v_0 \cos(\theta) </math>, : <math> v_y = v_0 \sin(\theta) - gt </math>. The magnitude of the velocity (under the [[Pythagorean theorem]], also known as the triangle law): : <math> v = \sqrt{v_x^2 + v_y^2 } </math>. === Displacement === [[File:Ferde hajitas3.svg|thumb|250px|Displacement and coordinates of parabolic throwing]] At any time <math> t </math>, the projectile's horizontal and vertical [[displacement (vector)|displacement]] are: :<math> x = v_0 t \cos(\theta) </math>, :<math> y = v_0 t \sin(\theta) - \frac{1}{2}gt^2 </math>. The magnitude of the displacement is: :<math> \Delta r=\sqrt{x^2 + y^2 } </math>. Consider the equations, :<math> x = v_0 t \cos(\theta) </math> and <math>y = v_0 t\sin(\theta) - \frac{1}{2}gt^2</math>.<ref>{{Cite book |last=Stewart |first=James |title=Calculus: Early Transcendentals |last2=Clegg |first2=Dan |last3=Watson |first3=Saleem |date=2021 |publisher=Cengage |isbn=978-1-337-61392-7 |edition=Ninth |location=Boston, MA |pages=919}}</ref> If <var>t</var> is eliminated between these two equations the following equation is obtained: :<math> y = \tan(\theta) \cdot x-\frac{g}{2v^2_{0}\cos^2 \theta} \cdot x^2=\tan\theta \cdot x \left(1-\frac{x}{R}\right). </math> Here R is the [[range of a projectile]]. Since <var>g</var>, <var>ΞΈ</var>, and <var>v<sub>0</sub></var> are constants, the above equation is of the form :<math> y=ax+bx^2 </math>, in which <var>a</var> and <var>b</var> are constants. This is the equation of a parabola, so the path is parabolic. The axis of the parabola is vertical. If the projectile's position (x,y) and launch angle (θ or α) are known, the initial velocity can be found solving for<var> v<sub>0</sub></var> in the afore-mentioned parabolic equation: :<math> v_0 = \sqrt{{x^2 g} \over {x \sin 2\theta - 2y \cos^2\theta}} </math>. === Displacement in polar coordinates === The parabolic trajectory of a projectile can also be expressed in polar coordinates instead of [[Cartesian coordinate system|Cartesian]] coordinates. In this case, the position has the general formula :<math> r( \phi ) = \frac{2v_0^2 \cos^2\theta}{|g|} \left(\tan\theta\sec\phi -\tan\phi\sec\phi \right) </math>. In this equation, the origin is the midpoint of the horizontal range of the projectile, and if the ground is flat, the parabolic arc is plotted in the range <math> 0 \leq \phi \leq \pi </math>. This expression can be obtained by transforming the Cartesian equation as stated above by <math> y = r \sin\phi </math> and <math> x = r \cos\phi </math>.
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