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Rocket jumping
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==In the ''Quake'' series== While using explosives to propel oneself was first seen in [[Doom (1993 video game)|''Doom'']], the modern technique became a core mechanic in [[Quake (video game)|''Quake'']]. By exploiting the physics of the [[Quake (video game)|''Quake'']] engine, many advanced movement techniques were spawned such as [[Strafing (video games)#Circle jump|circle jumping]], [[Strafe-jumping|strafing]], [[bunny hopping]], and explosive jumping. Rocket jumping was kept as an intentional mechanic for the leading games in the ''[[Quake (series)|Quake]] series.'' In ''[[Quake III: Arena]]'' some of the computer-controlled opponents use rocket jumps.<ref>{{cite web|url=http://planetquake.gamespy.com/View.php?view=Guides.Detail&id=43&game=4|title=The Quake III Arena Guide - Bots|publisher=[[GameSpy]]|work=PlanetQuake|access-date=2007-12-02|url-status=dead|archive-url=https://web.archive.org/web/20071202132730/http://planetquake.gamespy.com/View.php?view=Guides.Detail&id=43&game=4|archive-date=2007-12-02}}</ref>
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