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Scorer
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==Methods of scoring== There are predominantly two methods that scorers use to record a game: manually and computerised. The manual method uses a scorecard and a pen. The scorecard is colloquially known as The Book. Using the book, the scorer fills out two main sections per ball, the bowling analysis and the batting analysis. Each section helps track the number of balls bowled in an over, any extras (such as Wide Balls and No Balls) and also any wickets (or dismissals). At the end of each over, the scorer may fill in an over analysis with the score at the end of the over, the number of wickets that have fallen, any penalties incurred and the number of the bowler in the analysis. Most software used for cricket scoring uses a form at the front end with buttons for the scorer to press to record ball by ball events. Additional functions include being able to draw a line denoting where the ball went from the batting crease and where the ball pitched. This gives additional charts tracking bowling placement and shot selection which can then be used at the coaching level. This additional information, however, does not form part of the critical role of a scorer, which is to keep track of the score of the game. It has been known for scorers to use both methods in conjunction with one another, in case the computer goes down or runs out of battery. In addition to PC software, mobile apps are being used. Most of the amateur tournaments use mobile apps on their smartphones because they are more convenient and free, which makes it perfect fit for amateur cricketers since they cannot afford to spend money on standalone and custom software. Mobile apps allow amateur cricketers to keep their scores online, and also provide them with personalised statistics and graphs on their own mobile devices. The ECB make free software available for cricket scoring both on PC and mobile devices from the PlayCricket website.
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