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Server hog
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==History== In the early years of [[time-sharing]] computer systems in the 1960s it was common for a single institutional [[mainframe computer|mainframe]] to control many interactive terminals. In such an environment server [[Latency (engineering)|lag]] is acutely perceived. Furthermore, in many operating environments, scarce server resources such as CPU-seconds were often metered and charged against the account of the user running the program. An unintentional server hog could prove extremely costly in financial terms. These programs were often called run-away programs or endless loops.
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