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Silent Hunter II
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== Gameplay == [[File:Silent Hunter II screenshot.jpg|thumb|The sound room of the U-boat]] ''Silent Hunter II'' gives the player the command of German [[U-boat]]s during the [[Battle of the Atlantic]] in [[World War II]]. The game offers single-player missions and [[Multiplayer video game|multiplayer]] gameplay. The single-missions include sinking [[SS Laurentic (1927)|HMS ''Laurentic'']] and [[SS Patroclus (1923)|HMS ''Patroclus'']] as {{GS|U-99|1940|2}}, avoiding being sunk by {{HMS|Fortune|H70|6}} as {{GS|U-44|1939|2}}, sinking {{HMS|Avenger|D14|6}} as {{GS|U-155|1941|2}}, [[Operation Drumbeat]] against [[United States|American]] [[shipping]], retrieving the war diary from the {{ship|German battleship|Bismarck}}, the [[action in Tarrafal Bay]], saving the German supply ship ''Python'' from ''{{HMS|Dorsetshire|40}}'' and attacking a task force as {{GS|U-2511||2}} as the last act of the Battle of the Atlantic. The campaign, which has the player being sent notes from [[Admiral Dönitz]], spans 21 missions from the start of the war in 1939 to the end of the war in 1945. It includes attacking fleeing Polish navy destroyers during the [[invasion of Poland]], hunting British shipping off the English coast, penetration into [[Scapa Flow]], assisting in the [[Operation Weserübung|invasion of Norway]], [[Blitzkrieg]] and [[Dunkirk evacuation]] ("[[Little Ships of Dunkirk|Dunkirk little ship]]" ''[[Sundowner (yacht)|Sundowner]]'' appears in this mission), then battling in the North Atlantic, before passing through the [[Strait of Gibraltar]] to [[La Spezia]], severing the British lifeline to Malta, Operation Drumbeat, [[Battle of the Caribbean|attacking in the Caribbean]], attacking [[Arctic naval operations of World War II|Arctic convoys]], to the Allies ultimately gaining the upper hand in the [[Mid-Atlantic gap]], repelling the [[D-Day invasion]] and finally escaping to Buenos Aires, Argentina at the end of the war, whereupon Dönitz sends a final message.<ref>'''Admiral Dönitz''': My U-boat men! Six years of U-boat war lie behind us. You have fought like lions. A crushing material superiority has forced us into a narrow area. A continuation of our fight from the remaining basis is no longer possible. U-boat men! Undefeated and spotless you lay down your arms after a heroic battle without equal. We remember in deep respect our fallen comrades, who have sealed with their death their loyalty to the Führer and Fatherland. Comrades! Preserve your U-boat spirit, with which you have fought courageously, stubbornly and imperturbably through the years for the good of the Fatherland. Long live Germany!</ref><ref>{{cite web | url=https://www.subsim.com/tips/tip_silenthunter2.php | title=Naval game tips hints submarine tactics cheats tips}}</ref> German war veteran and U-boat commander [[Erich Topp]] was one of the game's technical advisers, and a series of interviews with him appears in the game.<ref>{{cite web|title=Technical Advisor|url=http://www.silenthunterii.com/advisor.html|publisher=Silent Hunter II|accessdate=2007-10-26|archive-date=2007-10-12|archive-url=https://web.archive.org/web/20071012163439/http://silenthunterii.com/advisor.html|url-status=live}}</ref><ref>Silent Hunter II: Interview Update with Rick Martinez, https://www.combatsim.com/review.php?id=548</ref> ''Silent Hunter II'' was developed with multi-player support as a notable feature. Players were able to connect with other players, and engage in sub vs. sub combat. Connectivity to the separate game ''[[Destroyer Command]]'', also released by [[Ubisoft]], was available, which enabled sub and surface ship combat.<ref name="PCgames"/>
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