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Space Ace
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== Gameplay == [[File:ARC Space Ace.jpg|thumb|left|Arcade version screenshot.]] Like ''[[Dragon's Lair (1983 video game)|Dragon's Lair]]'', ''Space Ace'' is composed of numerous individual scenes, which require the player to move the joystick in the right direction or press the fire button at the right moment to overcome the various hazards Dexter/Ace faces. ''Space Ace'' introduced a few gameplay enhancements, most notably selectable skill levels and multiple paths through several of the scenes. At the start of the game, the player could select one of three skill levels: "Cadet", "Captain" or "Space Ace" for easy, medium and hard respectively; only by choosing the toughest skill level could the player see all the sequences in the game (only around half the scenes are played on the easiest setting). A number of the scenes had "multiple choice" moments when the player could select how to act, sometimes by deciding which way to turn in a passageway, or by choosing whether or not to react to the on-screen "ENERGIZE" message and transform back into his Ace form.<ref>{{cite web |url =https://www.arcade-museum.com/game_detail.php?game_id=9637 |title =Space Ace |publisher =The International Arcade Museum |access-date =5 Oct 2013 }}</ref> Most scenes also have separate, horizontally flipped versions. Dexter usually progresses through scenes by avoiding obstacles and enemies, but Ace goes on the offensive, attacking enemies rather than running away; although Dexter does occasionally have to use his pistol on enemies when it is necessary to advance. An example can be seen in the first scene of the game, when Dexter is escaping from Borf's robot drones. If the player presses the fire button at the right moment, Dexter transforms temporarily into Ace and can fight them, whereas if the player chooses to stay as Dexter, the robots' drill attacks must be dodged instead.
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