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Star Trek project
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==History== The impetus for the creation of the Star Trek project began out of Novell's desire to increase its competition against the monopoly of [[Microsoft]] and its [[DOS]]-based Windows products.<ref name="Hormby_2014"/> While Microsoft was eventually convicted many years later of illegal monopoly status, Novell had called Microsoft's presence "predatory" and the [[United States Department of Justice|US Department of Justice]] had called it "exclusionary" and "unlawful".<ref name="Caldera_1996"/> Novell's first idea to extend its desktop presence with a graphical computing environment was to adapt [[Digital Research]]'s [[Graphics Environment Manager|GEM]] desktop environment, but Novell's legal department rejected this due to apprehension of a possible legal response from Apple, so the company went directly to Apple. With shared concerns in the anti-competitive marketplace, Intel's CEO [[Andy Grove]] supported the two companies in launching their joint project Star Trek on February 14, 1992 (Valentine's Day).<ref name="Hormby_2014"/> Apple set a deadline of October 31, 1992 (Halloween Day), promising the engineering team members a performance bonus of a large cash award and a vacation in [[Cancun, Mexico]]. Of the project, team member Fred Monroe later reflected, "We worked like dogs. It was some of the most fun I've had working".<ref name="Linzmayer_1999"/> Achieving their deadline goal and receiving their bonuses,<ref name="Linzmayer_1999"/> the developers eventually reached a point where they could boot an Intel [[80486|486]] PC (with very specific hardware) into System 7.1, and its on-screen appearance was indistinguishable from a Mac. However, every program would then need to be ported to the new x86 architecture to run.<ref name="Cortese_1993"/> It was to sit on top of a then upcoming release of [[DR DOS]] and it was noted that programs would have to be [[recompiled]].<ref name="MacWorld_1993"/> The tagline for the project was "to boldly go where no Mac has gone before", which ''[[Computerworld]]'' mocked with the comment "the OS that boldly goes where everyone else has been".{{citation needed|reason=Previous citation, ComputerWorld, 2 November 1992, does not contain this reference (see "Computerworld 1992-11-02: Vol 26 Iss 44" at archive.org).|date=February 2021}} However, the project was canceled in mid-1993 because of political infighting, personnel issues, and the questionable marketability<ref name="Cortese_1993"/> of such a project. Apple's side of the project had seen the exit of a supportive CEO, [[John Sculley]], in favor of a new CEO, [[Michael Spindler]]. Spindler was not interested in the project, instead reallocating most software engineering resources toward the company's total migration to the competing [[PowerPC]] architecture. While Apple came close to releasing [[Rhapsody (operating system)|Rhapsody]] in 1998 on x86 systems, even going so far as to ship a developer release for Intel hardware,<ref name="WWPC"/><ref name="DR2_2007"/> no [[Macintosh operating system]]s launched natively on Intel hardware until the official transition of [[Mac OS X]] in 2006.<ref name="Hormby_2014"/> {{quotation|All the MBAs in the world can't convince us itβs a good model.|Roger Heinen, Manager of Mac software architecture,<br />on the objectives of Star Trek in March 1992<ref name="Linzmayer_1999"/>{{rp|page=179}}}}
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