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Super Pitfall
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==Gameplay== [[Image:Super Pitfall screenshot.png|thumb|left|Pitfall Harry in an early scene in the game with an enemy frog]] The game features Pitfall Harry as the [[player character]].{{sfn|Metzger|1987|p=1}} Equipped with a gun, he seeks to recover the Raj diamond from a vast subterranean dwelling in the [[Andes Mountains]] and rescue his niece Rhonda and cat friend Quickclaw the Lion who are trapped deep in the caverns.{{sfn|Metzger|1987|p=1}} The goal is to move Harry through a nonlinear cave maze finding the two trapped friends and collect the Raj diamond and return to the starting point.{{sfn|Marriott}}{{sfn|Metzger|1987|p=4}} While playing, Harry will find that Rhonda has turned to stone and Quickclaw is trapped and both require items to be freed. To return home, Harry must collect a photograph of the Underground Kingdom for a clue on how to return entrance.{{sfn|Metzger|1987|p=4}} Harry begins with three lives and on touching an enemy or a hazard he loses one. Lives can be earned from collecting 50,000 points, and then 80,000 the next.{{sfn|Metzger|1987|p=6}} Points are collecting by shooting and defeating enemies and collecting gold bars and other items.{{sfn|Metzger|1987|p=8}} Harry is maneuvered with the directional pad to move left and right and can climb and swim upwards with the up arrow. He can jump and fire his gun with the a and b buttons respectively.{{sfn|Metzger|1987|p=2-3}} Harry can collect items shaped like playing card suits to open rock doors as well as spare pistols and items that make him invulnerable to enemies. Items in the game are invisible and can only be grabbed at certain moments while jumping.{{sfn|Metzger|1987|p=5}}
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