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==Titles== [[File:55 Ashbourne Derby.jpg|thumb|right|55 Ashbourne Road in [[Derby]], where Core Design developed ''Tomb Raider'' from 1994 to 2006]] {{VG timeline | compressempty = yes | 1996 = '''''[[Tomb Raider (1996 video game)|Tomb Raider]]''''' | 1997 = '''''[[Tomb Raider II]]''''' | 1998 = '''''[[Tomb Raider III]]''''' | 1999 = '''''[[Tomb Raider: The Last Revelation]]''''' | 2000a = ''[[Tomb Raider (Game Boy Color video game)|Tomb Raider]]'' | 2000b = '''''[[Tomb Raider: Chronicles]]''''' | 2001 = ''[[Tomb Raider: Curse of the Sword]]'' | 2002 = ''[[Tomb Raider: The Prophecy]]'' | 2003 = '''''[[Tomb Raider: The Angel of Darkness]]''''' | 2006 = '''''[[Tomb Raider: Legend]]''''' | 2007 = '''''[[Tomb Raider: Anniversary]]''''' | 2008 = '''''[[Tomb Raider: Underworld]]''''' | 2010 = ''[[Lara Croft and the Guardian of Light]]'' | 2013 = '''''[[Tomb Raider (2013 video game)|Tomb Raider]]''''' | 2014 = ''[[Lara Croft and the Temple of Osiris]]'' | 2015a = ''[[Lara Croft: Relic Run]]'' | 2015b = ''[[Lara Croft Go]]'' | 2015c = '''''[[Rise of the Tomb Raider]]''''' | 2018 = '''''[[Shadow of the Tomb Raider]]''''' | 2023 = ''[[Tomb Raider Reloaded]]'' | 2023b = ''[[The Lara Croft Collection]]'' | 2024 = ''[[Tomb Raider I–III Remastered]]'' | 2025 = ''[[Tomb Raider IV–VI Remastered]]'' }} {{Further|List of Tomb Raider media}} The first six ''Tomb Raider'' games were developed by Core Design, a British video game development company owned by [[Eidos Interactive]]. After the sixth game in the series was released to a mixed reception in 2003, development was transferred to American studio [[Crystal Dynamics]], who have handled the main series since.<ref name="IGNretro"/> Since 2001, other developers have contributed either to ports of mainline games or with the development of spin-off titles.<ref name="IGNretro"/><ref name="Nixxes1"/><ref name="Nixxes2"/><ref name="EidosTR"/><ref name="GamaCompanies"/><ref name="TRLds"/> ===Main series=== ==== Original series ==== ''[[Tomb Raider (1996 video game)|Tomb Raider]]'', the first entry in the series, was released in 1996 for [[personal computer]]s (PC), [[PlayStation (console)|PlayStation]] and [[Sega Saturn]] consoles.<ref name="TRLguideGames" /><ref name="GTretroA" /> The Saturn and PlayStation versions were released in Japan in 1997.<ref name="TRfamSS" /><ref name="TRfamPS" /> Its sequel, ''[[Tomb Raider II]]'', launched in 1997, again for Microsoft Windows and PlayStation. A month before release, Eidos finalised a deal with Sony Computer Entertainment to keep the console version of ''Tomb Raider II'' and future games exclusive to PlayStation until the year 2000.<ref name="TRLguideGames" /><ref name="GTretroA" /> The PlayStation version was released in Japan in 1998.<ref name="TR2famPS" /> ''[[Tomb Raider III]]'' launched in 1998.<ref name="GTretroA" /> As with ''Tomb Raider II'', the PlayStation version released in Japan the following year.<ref name="-TR3famPS" /> The fourth consecutive title in the series, ''[[Tomb Raider: The Last Revelation]]'', released in 1999. In 2000, with the end of the PlayStation exclusivity deal, the game also released on the [[Dreamcast]].<ref name="TRLguideGames" /><ref name="GTretroB" /> In Japan, both console versions released the following year.<ref name="TR4famPS" /><ref name="TR4famDC" /> ''[[Tomb Raider: Chronicles]]'' released in 2000 on the same platforms as ''The Last Revelation'', with the PlayStation version's Japanese release as before coming the following year.<ref name="TRLguideGames" /><ref name="GTretroB" /><ref name="TR5famPS" /> After a three-year gap, ''[[Tomb Raider: The Angel of Darkness]]'' was released on Microsoft Windows and [[PlayStation 2]] (PS2) in 2003. The PlayStation 2 version was released in Japan that same year.<ref name="GTretroB" /><ref name="TR6famPS2" /> ==== ''Legend'' trilogy ==== The next entry, ''[[Tomb Raider: Legend]]'', was released worldwide in 2006 for the Microsoft Windows, PlayStation 2, [[Xbox (console)|Xbox]], [[Xbox 360]], [[PlayStation Portable]] (PSP), [[GameCube]], [[Game Boy Advance]] (GBA) and [[Nintendo DS]].<ref name="TRLds" /><ref name="GDMpostmortem" /><ref name="TRLgba" /> The Xbox 360, PlayStation 2 and PlayStation Portable versions were released in Japan the same year.<ref name="TRjapan" /> A year later, a remake of the first game titled ''[[Tomb Raider: Anniversary]]'' was released worldwide in 2007 for Microsoft Windows, PlayStation 2, PlayStation Portable, Xbox 360 and the [[Wii]].<ref name="TRArelease" /> The next entry, ''[[Tomb Raider: Underworld]]'', was released in 2008 on Microsoft Windows, [[PlayStation 3]] (PS3), PlayStation 2, Xbox 360, Wii and DS.<ref name="TRUeuro" /><ref name="TRUign" /><ref name="TRUninDS" /> The PlayStation 3, PlayStation 2, Xbox 360 and Wii versions were released in Japan in 2009.<ref name="TR8famPS3" /><ref name="TR8famWii" /><ref name="TR8famPS2" /><ref name="TR8fam360" /> In 2011, ''[[List of Tomb Raider media#The Tomb Raider Trilogy|The Tomb Raider Trilogy]]'' was released for PlayStation 3 as a compilation release that included ''Anniversary'' and ''Legend'' remastered in HD resolution, along with the PlayStation 3 version of ''Underworld''. The disc includes avatars for PlayStation Home, a Theme Pack, new Trophies, Developer's Diary videos for the three games, and trailers for ''[[Lara Croft and the Guardian of Light]]'' as bonus content. ==== ''Survivor'' trilogy ==== A reboot of the series, titled ''[[Tomb Raider (2013 video game)|Tomb Raider]]'', was released worldwide in 2013 for [[Microsoft Windows]], PlayStation 3 and Xbox 360.<ref name="DevSeriesSummery"/><ref name="TR9jp"/> Its sequel, ''[[Rise of the Tomb Raider]]'', was released in 2015 on the Xbox 360 and [[Xbox One]].<ref name="RTRrelease1"/><ref name="RTRrelease2"/> The game was part of a timed exclusivity deal with Microsoft.<ref name="RTRxbox"/> Versions for the [[PlayStation 4]] and [[Microsoft Windows]] were released in 2016.<ref name="RTRps4pc"/> Another sequel, ''[[Shadow of the Tomb Raider]]'',<ref>{{cite web|url=https://segmentnext.com/2017/08/21/shadow-tomb-raider-announcement-coming-soon/|title=Shadow of the Tomb Raider Announcement Coming Soon|date=21 August 2017|website=SegmentNext|access-date=21 August 2017}}</ref> was released worldwide on [[PlayStation 4]], [[Xbox One]], and [[Microsoft Windows]] in 2018.<ref>{{cite web |url=https://www.polygon.com/2018/3/15/17123806/shadow-of-the-tomb-raider-teaser-trailer-xbox-one-ps4-pc |title=Shadow of the Tomb Raider Teaser Trailer |date=15 March 2018 |website=[[Polygon (website)|Polygon]] |access-date=15 March 2018}}</ref> An arcade game based on this incarnation was released by [[Bandai Namco Holdings|Bandai Namco Amusement]] in Europe in 2018.<ref name="TRarcade" /> === Spin-offs === ==== Game Boy spin-offs ==== Core Design developed two Game Boy Colour titles in the early 2000s. The first, a side-scrolling game simply titled ''[[Tomb Raider (Game Boy Color video game)|Tomb Raider]]'' was released in 2000.<ref name="GamaCompanies"/><ref name="TRgbcGS"/> The second, its sequel, ''[[Tomb Raider: Curse of the Sword]]'', was released in 2001.<ref name="GamaCompanies"/><ref name="TRcurse"/> A Game Boy Advance title called ''[[Tomb Raider: The Prophecy]]'' was released in 2002. Unlike the first two Game Boy titles, this was developed by [[Ubi Soft Milan]] and published by [[Ubisoft|Ubi Soft]], adopting an isometric perspective and moving away from the side-scrolling platform-based gameplay.<ref name="GamaCompanies"/><ref name="TRLPfam"/> ==== ''Lara Croft'' spin-offs ==== From 2010 to 2015, a subseries simply titled ''Lara Croft'' was in development at Crystal Dynamics, with different gameplay than the main series and existing in its own continuity.<ref name="EuroGuardian"/><ref name="SQEXcroft"/> The first game, ''[[Lara Croft and the Guardian of Light]]'', was released in 2010 as a downloadable title for PC, PS3 and Xbox 360.<ref name="EuroGuardian"/> It was followed by ''[[Lara Croft and the Temple of Osiris]]'', released for retail and download in 2014 for PC, PS4 and Xbox One.<ref name="BlogOsiris"/> Both titles were released in a compilation entitled ''The Lara Croft Collection'' for [[Nintendo Switch]] in 2023.<ref>{{Cite web |title=The Lara Croft Collection |url=https://www.nintendo.co.uk/Games/Nintendo-Switch-download-software/The-Lara-Croft-Collection-2402097.html |access-date=2023-09-17 |website=Nintendo of Europe GmbH |language=en-GB}}</ref> An entry for mobile devices, an [[Endless running games|endless runner platformer]] titled ''[[Lara Croft: Relic Run]]'', was released in 2015.<ref name="SQEXcroft"/> Square Enix Montreal also released a platform-puzzler for mobile devices, ''[[Lara Croft Go]]'' in 2015.<ref name="LaraGoRelease"/> ==== Other spin-offs ==== In 2003, four ''Tomb Raider'' titles for mobile phones were released.<ref name="GTretroC"/> Developed by Emerald City Games for iOS and Android devices, ''[[Tomb Raider Reloaded]]'' is an action arcade and [[free-to-play]] game released by [[CDE Entertainment]] in 2022.<ref name="TRReloadedRelease" >{{cite web|url= https://www.eurogamer.net/articles/2020-11-23-theres-a-new-tomb-raider-game-launching-next-year|title=Eurogamer: There's a new Tomb Raider game launching next year |first=Matt|last=Wales|website=www.eurogamer.net/|date=23 November 2020}}</ref> A ''Tomb Raider'' themed downloadable content expansion for ''[[PowerWash Simulator]]'' was released for free on 31 January 2023.<ref>{{cite web | url=https://www.ign.com/articles/tomb-raider-powerwash-simulator-dlc-launches-for-free | title=Tomb Raider Reemerges as PowerWash Simulator DLC That Lets You Clean Lara Croft's Mansion | first=Andrea | last=Shearon | website=IGN | date=19 January 2023 | access-date=1 September 2023 | archive-date=29 August 2023 | archive-url=https://web.archive.org/web/20230829142917/https://www.ign.com/articles/tomb-raider-powerwash-simulator-dlc-launches-for-free | url-status=live }}</ref> ===Cancelled games=== The plans for the franchise following the release of ''Tomb Raider II'' in 1997 were heavily revised. Initially, an expansion disk was planned for ''II'' entitled ''The Further Adventures of Lara Croft'', which would have been set in India. Some engineering work was conducted for the PlayStation version to allow for a disk swap after launching the base game. A segment from issue 64 of ''GamesMaster'' informally referred to the expansion as ''Tomb Raider 2.5'' and stated that it would have seven levels. A full sequel, then billed as ''Tomb Raider III'' was planned to have a two-year development period and release on the PlayStation 2. This game would have had a remote island setting and a focus on survival, including a need to find food and water. Core Design developer Gavin Rummery has stated that the island setting would not have resembled the 2013 reboot, but rather have been "self-contained". Eidos was initially behind the plan but intended to maintain an annual release schedule, and therefore brought in a new team to handle ''The Further Adventures of Lara Croft''. Rummery objected on the grounds that splitting ''Tomb Raider'' out across multiple teams could lead to conflict between the projects, and has stated that it led him to "eventually throw in the towel." Eidos pursued annual releases with the new team. The India setting from the expansion disk was adopted for ''Tomb Raider III'', a sequel for the original PlayStation, and the PlayStation 2 title was dropped. Rummery credits the failure of ''The Angel of Darkness'' in 2003 to burnout of the second team from annual releases, which stemmed from those directional changes in the late 1990s. The details were ultimately revealed by interviews with former staffers conducted for ''The Making of Tomb Raider'' in 2021.<ref name="Baxter"/> After the release of ''The Angel of Darkness'' in 2003, Core Design continued working on the franchise for another three years, but both of the projects under development in that period were cancelled. A sequel titled ''The Lost Dominion'' was undergoing preliminary development that year, but the negative reception of ''The Angel of Darkness'' caused it and a wider trilogy to be scrapped.<ref name="TRLguideGames"/><ref name="EdgeMakingof"/> With Eidos's approval, Core Design then began development of an updated edition of the first game for the PSP called ''Tomb Raider: 10th Anniversary'' in late 2005, with a projected release date of Christmas 2006. Development continued while other Core Design staff were working on the platformer ''[[Free Running (video game)|Free Running]]''. When Core Design was sold to [[Rebellion Developments]] in June 2006,<ref>{{cite web | url=https://www.gamesindustry.biz/rebellion-acquires-core-design-staff-and-assets | title=Rebellion acquires Core Design staff and assets | date=16 June 2006}}</ref> Eidos requested the project's cancellation. It was suggested by staff that Eidos did not want to let outside developers handle the franchise.<ref name="PLinterview1"/><ref name="PLinterview2"/> An ''[[Indiana Jones]]'' "reskin" of the game was never completed, and ''Free Running'' was ultimately the studio's final title in 2007. Core Design—by then named Rebellion Derby—shut down in 2010. A January 2006 build of ''10th Anniversary'' was leaked online in 2020, and remains available on the [[Internet Archive]].<ref>{{cite web | url=https://www.gamesindustry.biz/rebellion-confirms-derby-closure-cuts-at-oxford-studio | title=Rebellion confirms Derby closure, cuts at Oxford studio | date=17 March 2010}}</ref><ref>{{cite web | url=https://www.techradar.com/news/how-to-play-the-newly-resurfaced-tomb-raider-remake | title=How to play the newly-resurfaced Tomb Raider remake | date=7 January 2021}}</ref><ref>{{cite web | url=https://archive.org/details/IndyTRAEbuild | title=Cancelled Indiana Jones / TRAE PSP Build: Core Design: Free Download, Borrow, and Streaming}}</ref>
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