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Tomba!
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==Gameplay== [[File:Tomba_1_Gameplay.jpg|thumb|left|An example of gameplay in ''Tomba!''. The title character attacks enemies such as the Koma Pig below him by leaping onto and biting into their backs before tossing them.]] ''Tomba!'' is an [[open world]] [[Metroidvania]] game with [[Role-playing video game|RPG elements]].<ref name="HG101">{{cite web |url=http://www.hardcoregaming101.net/tomba/ |title=Tomba! |last=EngstrΓΆm |first=Erik |date=April 17, 2016 |website=[[Hardcore Gaming 101]] |archive-url=https://web.archive.org/web/20180718223523/http://www.hardcoregaming101.net/tomba/ |archive-date=July 18, 2018 |url-status=live |access-date=February 20, 2020}}</ref><ref>{{cite web |url=https://www.playstationlifestyle.net/2015/04/29/15-playstation-metroidvania-games-that-you-need-to-play |title=15 PlayStation Metroidvania Games That You Need to Play |last=Treese |first=Tyler |date=April 29, 2015 |website=PlayStation LifeStyle |publisher=Evolve Media |archive-url=https://web.archive.org/web/20210311001403/https://www.playstationlifestyle.net/2015/04/29/15-playstation-metroidvania-games-that-you-need-to-play |archive-date=March 11, 2021 |url-status=live |access-date=September 15, 2023}}</ref> The player controls the titular character Tomba, who must explore his home island, defeat the evil Koma Pigs and recover his grandfather's golden bracelet.{{sfn|Luisi and Usui|1998|p=4}} Most of the game takes place in a [[Side-scrolling video game|side-scrolling perspective]]. However, Tomba can occasionally climb over walls to move between the foreground and background as separate areas. Some areas allow the player to explore them in an [[Isometric projection|isometric view]].{{sfn|Luisi and Usui|1998|pp=14β15}} Along with the ability to jump, Tomba can attack enemy characters by leaping onto and biting into their back before tossing them in a straightforward trajectory.{{sfn|Luisi and Usui|1998|pp=12β13}} Tomba can also attack enemies by obtaining various weapons, such as [[Flail (weapon)|flails]] and [[boomerang]]s.{{sfn|Luisi and Usui|1998|pp=24β25}} Signposts scattered throughout the environment state how to use the game's controls and abilities,<ref name="GSpot1">{{cite web |url=https://www.gamespot.com/reviews/tomba-review/1900-2546092/ |title=Tomba! Review |last=Broady |first=John |date=August 12, 1998 |website=[[GameSpot]] |publisher=[[Fandom (website)|Fandom]] |archive-url=https://web.archive.org/web/20041012161805/http://www.gamespot.com/ps/action/tomba/review.html |archive-date=October 12, 2004 |url-status=live |access-date=September 15, 2023}}</ref> while a select few can be used to save the player's progress.{{sfn|Luisi and Usui|1998|pp=5β9}} When Tomba interacts with a certain character or environmental element, an "[[Quest (video games)|event]]" may be initiated, in which Tomba is given a task to accomplish or an obstacle to overcome. Such events may consist of finding a lost item, rescuing a stranded character or clearing a blockade in the imminent path.{{sfn|Luisi and Usui|1998|pp=22β23}} Upon completing an event, the player is rewarded with "Adventure Points", which can be used to access additional events and unlock specifically-marked chests. Multiple events can be undertaken at once and often do not require being cleared in any specific order. The game features an inventory system that displays the player's current collection of items and events.{{sfn|Luisi and Usui|1998|pp=16β21}} The game includes a total of 130 events.<ref name="GamePro">{{cite magazine |url=https://archive.org/details/GamePro_Issue_109_August_1998/page/n105/mode/2up |title=Tomba! |author=Bro Buzz |magazine=[[GamePro]] |publisher=[[International Data Group|IDG]] |issue=119 |date=August 1998 |page=104 |access-date=September 15, 2023 |via=[[Internet Archive]]}}</ref> The player begins the game with a maximum of four "[[Health (game terminology)|vitality points]]" that are represented as a series of yellow bars on the upper-left corner of the screen. Tomba loses a vitality point if he is hit by an enemy, touches a sharp object, or falls into deep water. Vitality points can be restored by eating fruit. When all vitality points are depleted or if Tomba falls down a bottomless chasm, the player loses a [[Life (video games)|life]]. If all lives are lost, the game [[Game over|ends prematurely]].{{sfn|Luisi and Usui|1998|pp=16β21}}
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