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Underground Development
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== History == Z-Axis was founded by David Luntz in 1994,<ref name="Luntz">{{cite web |url=https://www.gamasutra.com/view/news/107632/QA_Nunchuck_Games_Luntz_On_Testing_His_Ninja_Reflex.php |archive-url=https://web.archive.org/web/20120512192243/http://www.gamasutra.com/view/news/107632/QA_Nunchuck_Games_Luntz_On_Testing_His_Ninja_Reflex.php |url-status=dead |archive-date=May 12, 2012 |title=Q&A: Nunchuck Games' Luntz On Testing His Ninja Reflex |first=Christian |last=Nutt |website=gamasutra.com |date=January 4, 2008 |access-date=August 11, 2018}}</ref> originally located in [[San Mateo, California]].<ref>{{cite web |url=http://www.ign.com/articles/1998/02/19/z-axis-dunks-high |title=Z-Axis Dunks High |author=IGN Staff |date=February 18, 1998 |website=ign.com |access-date=August 11, 2018}}</ref> On May 22, 2002, [[Activision]] announced that they had acquired Z-Axis in exchange for a payment of {{US$|20.5 million|link=no}} in cash and stock, and up to 93,446 additional shares in Activision linked to the studio's performance.<ref name="Acquire">{{cite web |url=https://www.gamasutra.com/view/news/92243/Activision_Acquires_Dave_Mirra_Developer_ZAxis.php |archive-url=https://web.archive.org/web/20180811195948/https://www.gamasutra.com/view/news/92243/Activision_Acquires_Dave_Mirra_Developer_ZAxis.php |url-status=dead |archive-date=August 11, 2018 |title=Activision Acquires Dave Mirra Developer, Z-Axis |website=gamasutra.com |date=May 22, 2002 |access-date=August 11, 2018}}</ref><ref>{{cite web |url=https://www.eurogamer.net/articles/article_46084 |title=Activision goes straight up |date= June 3, 2002|website=eurogamer.net |access-date=August 11, 2018}}</ref> At the time, the studio was located in [[Hayward, California]].<ref name="Acquire" /> In February 2008, Z-Axis was rebranded as Underground Development.<ref>{{cite web |url=https://www.vg247.com/2008/02/14/z-axis-renamed-to-underground-development/ |title=Z-Axis renamed to Underground Development - VG247 |date=February 14, 2008 |website=vg247.com |access-date=August 11, 2018}}</ref><ref>{{cite magazine |url=https://www.mcvuk.com/development/activision-rebrands-one-of-its-internal-studios |title=Activision rebrands one of its internal studios |website=mcvuk.com |date=February 18, 2008 |access-date=August 11, 2018}}</ref> Activision reported in April 2008 that they were closing Underground Development, which had the time had under 45 employees in a [[Foster City, California]] office, at the end of the coming May.<ref>{{cite web |url=https://www.gamesindustry.biz/articles/activision-confirms-underground-closure |title=Activision confirms Underground closure |website=gamesindustry.biz |date=April 19, 2008 |access-date=August 11, 2018}}</ref><ref>{{cite magazine |url=https://www.mcvuk.com/development/activision-closing-underground-developments |title=Activision closing Underground Developments? |website=mcvuk.com |date=April 18, 2008 |access-date=August 11, 2018}}</ref><ref>{{cite web |url=https://www.engadget.com/2008/04/21/activision-closes-underground-development-studio/ |title=Activision closes Underground Development studio |website=engadget.com |date=April 21, 2008 |access-date=August 11, 2018}}</ref> The studio was fully closed on February 12, 2010.<ref>{{cite web |url=https://kotaku.com/5470149/activision-shutters-guitar-hero-creators-gh-van-halen-developers-update |title=Activision Shutters Guitar Hero Creators, GH: Van Halen Developers [Update] |first=Luke |last=Plunkett |website=kotaku.com |date=February 12, 2010 |access-date=August 11, 2018}}</ref><ref>{{cite web |url=https://www.engadget.com/2010/02/12/activision-shuts-down-redoctane-underground-development/ |title=Activision shuts down RedOctane, Underground Development |website=engadget.com |date=February 13, 2010 |access-date=August 11, 2018}}</ref>
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