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Vice: Project Doom
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== Gameplay == [[File:Vice Project Doom gameplay.png|thumb|256px|left|Stage 2-1 of ''Vice: Project Doom'', the Waterfront & Construction Site]] ''Vice: Project Doom'' consists of 11 stages. The very first level, as well as Stage 10, are driving stages, while Stage 4-2 and 11-1 are shooting stages; the rest are standard side-scrolling/[[parallax]]-scrolling stages. Each begins with a movie-style sequence which provides the game's narrative. As usual of the genre, the player has a health gauge and a limited number of lives. Unlimited continues are provided as well.<ref name=vicemanualp10>{{cite video game|title=Vice: Project Doom|developer=Aicom|publisher=Sammy|platform=Nintendo Entertainment System|level=Instruction manual, page 10}}</ref> In the main stages, Hart can switch between one of three weapons: a Laser whip, a .44 Magnum revolver, and a supply of M-24 Stick grenades. The laser whip is a short-range weapon that can be used infinitely, while bullets and grenades are limited and must be replenished by picking additional supplies dropped by defeated enemies. Other power-ups include Meat and other health-restoring aids, and as well as coins that will give the player one extra life for every 100 collected.<ref name=vicemanualp7>{{cite video game|title=Vice: Project Doom|developer=Aicom|publisher=Sammy|platform=Nintendo Entertainment System|level=Instruction manual, page 7}}</ref> In the main segments, Hart can jump, attack, crouch, and climb ladders like in most other action games. He can also run while crouching.<ref name=vicemanualp3>{{cite video game|title=Vice: Project Doom|developer=Aicom|publisher=Sammy|platform=Nintendo Entertainment System|level=Instruction manual, page 3}}</ref><ref name=vicemanualp4>{{cite video game|title=Vice: Project Doom|developer=Aicom|publisher=Sammy|platform=Nintendo Entertainment System|level=Instruction manual, page 4}}</ref> In the vehicle stages, the action is viewed from an overhead perspective. Hart drives a Ferrari F-40 red; the player maneuvers the car through the road while shifting between three gears and shooting at enemy vehicles with the car's equipped gun.<ref name=vicemanualp5>{{cite video game|title=Vice: Project Doom|developer=Aicom|publisher=Sammy|platform=Nintendo Entertainment System|level=Instruction manual, page 5}}</ref> In the shooting segments, the action is viewed from Hart's perspective. The player moves the target indicator around the moving scenery, shooting the gun with one button and tossing grenades with the other.<ref name=vicemanualp6>{{cite video game|title=Vice: Project Doom|developer=Aicom|publisher=Sammy|platform=Nintendo Entertainment System|level=Instruction manual, page 6}}</ref> The game's stages are Route 246, Waterfront (Construction Site), Chinatown, Port, Ricardo Range, Warehouse 0001, Train and Sewers, Power Plant, Bio-Tech Laboratory, Harbor, and finally the BEDA Corporate Headquarters.
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