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Voice-over
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== History == The voice-over industry has evolved significantly since its inception, paralleling developments in technology, entertainment, and advertising. It began in the early days of radio and has since expanded into various media including television, film, video games, and the internet. === Early Beginnings (1920s-1930s) === Voice-over work began in the 1920s with the advent of radio broadcasting. The industry was primarily driven by radio dramas, comedies, and serials. Actors like Orson Welles were among the pioneers, known for their work on radio shows such as "The Mercury Theatre on the Air." The most notable event of this era was the 1938 broadcast of "The War of the Worlds," directed and narrated by Welles, which famously caused panic among listeners who believed the fictional story to be a real news broadcast. === The Golden Age of Radio and the Introduction of Television (1940s-1950s) === The 1940s and 1950s are often referred to as the Golden Age of Radio. Voice actors like Mel Blanc, known for his work with Warner Bros. cartoons, became household names. This era also saw the transition from radio to television. Voice-over work expanded to include off-screen narration and character voices in television shows, particularly in animations and commercials. === The Rise of Commercials and Dubbing (1960s-1970s) === The 1960s and 1970s witnessed a significant increase in the use of voice-overs in commercials. Advertisers began to realize the impact of a strong, persuasive voice in selling products. This period also saw the growth of dubbing foreign films and shows, expanding the global reach of media content. === Technological Advancements and the Home Video Revolution (1980s-1990s) === With the advent of cable television and home video in the 1980s and 1990s, the demand for voice-over artists surged. The era was marked by the rise of animated shows, video games, and the direct-to-video market. Voice actors like James Earl Jones, known for his work as the voice of Darth Vader in "Star Wars," and Frank Welker, known for his work in cartoons and films, became prominent. === The Internet Age and the Democratization of Voice-Overs (2000s-Present) === The turn of the millennium brought about drastic changes with the proliferation of the internet. Platforms like YouTube and the advent of podcasting opened up new avenues for voice-over work. Home recording technology and high-speed internet made it possible for voice-over artists to work remotely, democratizing the industry. Voice-over websites and online casting services have made it easier for artists to find work and for producers to find talent.
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