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Xbox Development Kit
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==Purpose== The XDK allows software creators to create, run and distribute applications on the Xbox platform. Xbox 360 XDKs were based on all three generations of the Xbox 360 Design ("Phat", "Slim" and "E"). There were XNA Kits, which were used at some expos and given to game studios, Stress Kits, which were used to test the power of the Xbox 360 and various conditions such as undervolting and overvolting and issued to Microsoft developers only, and Demo kits, which were used to demo games. Some but not all XDKs include a sidecar which was used to emulate the [[Optical disc drive|DVD drive]] and act as a hard drive and on older XDKs with older recoveries, used for PIX Debugging. Bundled with XDKs is the Xbox 360 SDK used to connect to the console, enable memory editing, file management, and integrate to [[Visual Studio 2010]] for [[Xbox 360]] game development.
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