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Digital asset management
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==Types of systems== Digital asset management systems fall into the following classifications:<ref>{{cite web |title=Business Management Magazine no 39- Optimizing Digital Asset Management (page 86) |url=http://www.busmanagement.com:80/emagazine/Main.php?MagID=1&MagNo=39 |url-status=live |archive-url=https://web.archive.org/web/20090714064934/http://www.busmanagement.com/emagazine/Main.php?MagID=1&MagNo=39 |archive-date=July 14, 2009 |access-date=July 25, 2019}}</ref> * '''Brand management system''': Enforce brand presentation within an organization by making approved logos, fonts, and product images easily accessible. * '''Library or archive:''' Provide bulk storage of infrequently changing video or photo assets. * '''Media asset management systems:''' Handling assets in the audiovisual domain including audio, video, or still images. * '''Production management systems''': Manage assets being created on the fly for use in live media production or as visual effects for use in gaming applications, TV, or films. * '''Streaming''': Facilitate on-demand delivery of digital content, like TV shows or movies, to end users on behalf of digital retailers. All of these types will include features for workflow management, collaboration, project management, and [[revision control]].
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