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Doom modding
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===Megawads=== * ''Alien Vendetta'' is a 32-level megawad for ''Doom II'' created by a mapping group led by Anders Johnson in 2001. This mod is widely acclaimed by the Doom community.<ref>{{Cite web |title=Alien Vendetta (PC) review |url=http://www.honestgamers.com/5988/pc/alien-vendetta/review.html |access-date=2024-10-29 |website=www.honestgamers.com}}</ref> ''Doomworld'' writer Cyb later called it the "last great classical megawad” in the influential "10 Years of Doom" article.<ref>{{Cite web |title=Doomworld -- 10 Years of Doom - The Top 100 WADs of All Time: 2002 |url=https://www.doomworld.com/10years/bestwads/2002.php |access-date=2024-10-29 |website=www.doomworld.com}}</ref> ''Alien Vendetta'' also contains what ''Doomworld'' deemed to be the most memorable map of all time, "Misri Halek" by Kim Andre Malde.<ref>{{Cite web |title=Top 100 Memorable Maps 10-1 |url=https://www.doomworld.com/25years/top-100-memorable-maps/page10/ |access-date=2024-10-29 |website=Doomworld |language=en-US}}</ref> * ''[[Bloom (mod)|Bloom]]'' is a ''Doom II'' and ''[[Blood (video game)|Blood]]'' crossover released by Bloom Team in 2021. It features over 50 new enemy types, a new episode and an original soundtrack.<ref>{{Cite news |last=Tarason |first=Dominic |date=2019-11-25 |title=The best Doom mods of 2019 |language=en-US |website=Rock, Paper, Shotgun |url=https://www.rockpapershotgun.com/2019/11/25/modder-superior-best-mods-classic-doom-2019/ |access-date=2021-01-12}}</ref> * ''Eternal Doom'' is a 32-level megawad for ''Doom II'' created by Team Eternal and [[TeamTNT]]. It was released non-commercially in several versions, with the final one being released on November 14, 1997. ''Eternal Doom'' received media attention in 2020, when through further modding, it was played through ''[[Doom Eternal]]''.<ref>{{Cite web |title=『DOOM Eternal』で「Eternal Doom」を遊べる!? 海外Modderがゲーム内で歴代『Doom』Modをプレイ |url=https://www.gamespark.jp/article/2020/03/24/97755.html |website=Gamespark|date=24 March 2020}}</ref> * ''Going Down'' is a 32-level megawad for ''Doom II'' released in 2013, and a winner in that year's ''Cacowards''. It was created by the English freelance animator [[Cyriak|Cyriak Harris]].<ref>{{Cite web |url=https://www.techradar.com/news/the-10-best-doom-mods-you-should-play-on-its-25th-birthday |title=The 10 best Doom mods you should play on its 25th birthday |last=Zak |first=Robert |date=10 December 2018 |website=TechRadar |access-date=9 January 2020}}</ref> * ''Icarus: Alien Vanguard'' is a 32-level megawad for ''Doom II'' created by [[TeamTNT]] and released on March 22, 1996. It was developed as a freeware release after ''TNT: Evilution'' was picked up by id Software to be released as part of ''[[Final Doom]]''.<ref>{{Cite web |last=Hamilton |first=Rob |title=Icarus: Alien Vanguard (PC) review |url=http://www.honestgamers.com/8307/pc/icarus-alien-vanguard/review.html |website=Honest Gamers}}</ref> * ''Memento Mori'' is a 32-level megawad for ''Doom II'' created by two members of The Innocent Crew, Denis and Thomas Möller, along with other authors, including Tom Mustaine and both Dario and Milo Casali. It was initially released on December 10, 1995, and saw an updated release in February 1996. A 32-level sequel megawad, ''Memento Mori II'', was created and released on July 27, 1996.<ref name=":1">{{Cite web |last=Glagowski |first=Peter |title=The Best Doom Mods To Play In Lieu Of Doom Eternal |url=https://www.thegamer.com/best-doom-mods/ |website=The Gamer |date=21 November 2019}}</ref> In ''Doomworld's'' Top 100 WADs of All Time, ''Memento Mori'' was voted as the #1 WAD of 1996, and its sequel as #2.<ref>{{Cite web |title=The Top 100 WADs Of All Time: 1996 |url=https://www.doomworld.com/10years/bestwads/1996.php |website=Doomworld}}</ref> * ''Requiem'' is a 32-level megawad for ''Doom II'' created by the same people that worked on the previously released Memento Mori series, in addition to some new mappers that worked specifically on this project. It was released and uploaded on the idgames archive on July 4, 1997.<ref name=":2">{{Cite web |last=Burgar |first=Charles |title=Doom: 10 Mods You Didn't Know You Needed Until Now |url=https://www.thegamer.com/doom-best-mods-wads/ |website=The Gamer |date=29 January 2020}}</ref> * In 2016, [[John Romero]] released two new maps – ''Phobos Mission Control'' and ''Tech Gone Bad''.<ref name=":1" /> After the positive response, he released ''[[Sigil (mod)|Sigil]]'', a complete 9-level episode, in May 2019. ''Sigil'' later received a sequel, ''Sigil II''.<ref>{{cite web |url=https://rome-ro.squarespace.com/news/2019/2/16/sigil-update |title=Sigil |access-date=February 19, 2019 |last=Romero |first=John |date=February 16, 2018 |website=Romero games}}</ref><ref>{{Cite magazine |last=Peel |first=Jeremy |title=Romero returns to Doom to play tricks in Sigil |url=https://www.pcgamer.com/romero-returns-to-doom-to-play-tricks-in-sigil/ |magazine=PC Gamer}}</ref>
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