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==Tone== [[File:Edward Law. Pencil drawing by H. M. Raeburn, 1909. Wellcome V0003431.jpg|thumb|upright=.8|A pencil portrait by [[Henry Macbeth-Raeburn]], with hatching and shading (1909)]] Shading is the technique of varying the tonal values on the paper to represent the shade of the material as well as the placement of the shadows. Careful attention to reflected light, shadows and highlights can result in a very realistic rendition of the image. Blending uses an implement to soften or spread the original drawing strokes. Blending is most easily done with a medium that does not immediately [[Fixative (drawing)|fix]] itself, such as graphite, chalk, or charcoal, although freshly applied ink can be smudged, wet or dry, for some effects. For shading and blending, the artist can use a [[Tortillon|blending stump]], [[Facial tissue|tissue]], a [[kneaded eraser]], a fingertip, or any combination of them. A piece of [[Chamois leather|chamois]] is useful for creating smooth textures, and for removing material to lighten the tone. Continuous tone can be achieved with graphite on a smooth surface without blending, but the technique is laborious, involving small circular or oval strokes with a somewhat blunt point. Shading techniques that also introduce texture to the drawing include [[hatching]] and [[stippling]]. A number of other methods produce texture. In addition to the choice of paper, drawing material and technique affect texture. Texture can be made to appear more realistic when it is drawn next to a contrasting texture; a coarse texture is more obvious when placed next to a smoothly blended area. A similar effect can be achieved by drawing different tones close together. A light edge next to a dark background stands out to the eye, and almost appears to float above the surface. The direction and quality of light play a crucial role in shading, influencing the depth and dimension of a drawing. Understanding how light interacts with different surfaces helps artists create a sense of realism, whether rendering smooth, reflective materials or rough, matte textures. Observing real-world lighting conditions and practicing from life can enhance an artist’s ability to depict convincing shadows and highlights. Additionally, advanced shading techniques, such as [[cross-hatching]] and [[scumbling]], allow for greater control over tonal transitions and surface detail. Cross-hatching involves layering intersecting lines to build depth and tone, while scumbling uses circular or scribbled strokes to create soft, organic shading. These methods, when combined with careful blending and texture application, provide artists with a versatile toolkit for achieving a range of effects, from soft gradients to bold, high-contrast compositions.
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