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===The 0.10 series=== In 2004, a new company was founded, [[Fluendo]], which wanted to use GStreamer to write a streaming server [[Flumotion]] and also provide multimedia solutions for GStreamer. During this time, Fluendo hired most of the core developers including Wim Taymans and attracted the support of companies such as [[Nokia]] and [[Intel]] to bring GStreamer to a professional level and drive community adoption. With Wim Taymans back at the helm, the core of GStreamer was redesigned and became what is the current 0.10.x series, which had its first release (0.10.0) in December 2005.<ref name="release0.10">{{cite web |url=https://gstreamer.freedesktop.org/news/#2005-12-05T18:59:00Z |title=GStreamer 0.10.0 stable release - Announcement of the first release in 0.10 stable series |website=gstreamer.freedesktop.org |access-date=2017-07-21 |archive-date=2017-07-07 |archive-url=https://web.archive.org/web/20170707213816/https://gstreamer.freedesktop.org/news/#2005-12-05T18:59:00Z |url-status=live }}</ref> It has maintained [[API]] and [[Application binary interface|ABI]] compatibility since. With a new stable core in place, GStreamer gained in popularity in 2006, being used by media players including [[Totem (media player)|Totem]], [[Rhythmbox]] and [[Banshee (music player)|Banshee]] with many more to follow. It was also adopted by corporations such as [[Nokia]], [[Motorola]], [[Texas Instruments]], [[Freescale Semiconductor|Freescale]], [[Tandberg]], and [[Intel]]. In 2007, most of the core GStreamer developers left Fluendo, including GStreamer maintainer Wim Taymans who went on to co-found [[Collabora|Collabora Multimedia]] together with other GStreamer veterans, while others joined [[Sun Microsystems]], [[Oblong Industries]], and [[Songbird (software)|Songbird]]. Between June 2012 and August 2014, GStreamer 0.10 was also distributed by [[Collabora]] and [[Fluendo]] as a multiplatform [[Software development kit|SDK]],<ref name="patents and nonfree software distributed with the Collabora/Fluendo version of the SDK at gstreamer.com">{{cite web |url=http://docs.gstreamer.com/display/GstSDK/Legal+information |title=GStreamer documentation |website=Docs.gstreamer.com |access-date=2017-07-21 |archive-date=2016-10-28 |archive-url=https://web.archive.org/web/20161028152122/http://docs.gstreamer.com/display/GstSDK/Legal+information |url-status=live }}</ref> on the third-party [http://gstreamer.com gstreamer.com] website (rather than [https://gstreamer.freedesktop.org/ gstreamer.freedesktop.org] for the upstream community project). The goal was to provide application developers with a SDK that would be functionally identical on Windows, [[macOS|Mac OS X]], iOS, and Android. The SDK initiative aimed to facilitate the commercial adoption of the GStreamer project, as it provided a standardized entry point to developing multimedia applications with GStreamer, without needing to build the entire platform by oneself. Users of the SDK also benefited from [http://docs.gstreamer.com/display/GstSDK/Home documentation] {{Webarchive|url=https://web.archive.org/web/20120616025531/http://docs.gstreamer.com/display/GstSDK/Home |date=2012-06-16 }}, tutorials and instructions specific to that SDK.
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