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Gearbox Software
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=== ''Borderlands'' series === {{Main|Borderlands (series)}} After the completion of ''[[Brothers in Arms: Earned in Blood]]'', Gearbox began working on their second original game, ''[[Borderlands (video game)|Borderlands]]''. The game was envisioned by Pitchford as a combination of the [[roguelike]] genre with [[action role-playing game]]s like ''[[Diablo (video game series)|Diablo]]'' in a first-person shooter.<ref name="glixel" /> Set on the fictional planet Pandora, players control a Vault Hunter as they fight off the planet's hostile wildlife and human forces while seeking a fabled Vault that is claimed to be filled with riches. Part of ''Borderlands''{{'}} features is the use of procedural generation to create the weapons and other gear that drop from defeating enemies or completing missions, with the first game featuring more than 15 million possible variations, according to Gearbox. ''Borderlands'' also features a cell-shaded-like art style giving the game a comic-book appearance.<ref>{{cite web | url = https://www.destructoid.com/borderlands-explains-its-not-cel-shaded-actually-art-style-128892.phtml | title = Borderlands explains its 'not cel-shaded actually' art style | first = Jim | last = Sterling | date = April 16, 2009 | access-date = August 27, 2019 | work = [[Destructoid]] | archive-date = September 29, 2020 | archive-url = https://web.archive.org/web/20200929042715/https://www.destructoid.com/borderlands-explains-its-not-cel-shaded-actually-art-style-128892.phtml | url-status = live }}</ref> ''Borderlands'' was released in 2009, and became an unexpected success for Gearbox, selling around three to four million copies by 2011.<ref>{{Cite web |last=Sinclair |first=Brendan |url=http://www.gamespot.com/news/take-two-grossly-underestimated-by-gamers-retailers-analyst-6216340 |website=[[GameSpot]] |publisher=[[CBS Interactive]] |title=Take Two 'grossly underestimated' by gamers, retailers-Analyst |date=August 27, 2009 |access-date=August 27, 2011 |archive-url=https://web.archive.org/web/20120714022319/http://www.gamespot.com/news/take-two-grossly-underestimated-by-gamers-retailers-analyst-6216340 |archive-date=July 14, 2012}}</ref><ref>{{Cite web |last=Sliwinski |first=Alexander |url=http://www.joystiq.com/2010/02/19/borderlands-sells-3-milion-units-pitchford-discusses-gearbox/ |website=[[Joystiq]] |publisher=[[AOL]] |title=Borderlands sells 3 million units; Pitchford discusses Gearbox hiring policy, Gamertag |date=February 19, 2010 |access-date=August 27, 2011 |url-status=dead |archive-url=https://web.archive.org/web/20110828174748/http://www.joystiq.com/2010/02/19/borderlands-sells-3-milion-units-pitchford-discusses-gearbox |archive-date=August 28, 2011}}</ref><ref>{{Cite web |url=http://www.gamespot.com/news/6327818/take-two-sales-sink-12-in-june-quarter |website=[[GameSpot]] |publisher=[[CBS Interactive]] |author=Tom Magrino and Eddie Makuch |title=Take-Two sales sink 12% in June quarter |date=August 8, 2011 |access-date=August 27, 2011 |url-status=dead |archive-url=https://web.archive.org/web/20110920141214/http://www.gamespot.com/news/6327818/take-two-sales-sink-12-in-june-quarter |archive-date=September 20, 2011}}</ref> This has launched several followup games, including direct sequels ''[[Borderlands 2]]'' (2012), ''[[Borderlands 3]]'' (2019), and a planned ''[[Borderlands 4]]'', the prequel ''[[Borderlands: The Pre-Sequel]]'' (2015) and the spinoff title ''[[Tiny Tina's Wonderlands]]'' (2023), all that expand on the series' mechanics. In addition, two [[interactive fiction]] games, ''[[Tales from the Borderlands]]'' (2014) and ''[[New Tales from the Borderlands]]'' (2022) have been released. A feature film, ''[[Borderlands (film)|Borderlands]]'' (2024) has also been released.
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