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===CGI=== In ''[[Godzilla (1998 film)|Godzilla]]'' (1998), special effects artist [[Patrick Tatopoulos]] was instructed to redesign [[Zilla (TriStar Godzilla)|Godzilla]] as an incredibly fast runner.<ref name=Rickett2006>{{cite book |title=Designing Movie Creatures and Characters: Behind the Scenes With the Movie Masters |last=Rickitt |first=Richard |year=2006 |publisher=Focal Press |isbn=0-240-80846-0 |pages=74β76 }}</ref> At one point, it was planned to use [[motion capture]] from a human to create the movements of the computer-generated Godzilla, but it was said to have ended up looking too much like a man in a suit.<ref>{{cite book| last = Rickitt| first = Richard| title = Special Effects: The History and Technique| publisher = Billboard Books| year = 2000| isbn = 0-8230-7733-0| page = 174}}</ref> Tatopoulos subsequently reimagined the creature as a lean, [[digitigrade]] bipedal, iguana-like creature that stood with its back and tail parallel to the ground, rendered via [[Computer-generated imagery|CGI]].<ref>{{cite web|url=http://www.theasc.com/magazine/jun98/godzilla/art1/pg1.htm |title=Godzilla Lives! β page 1 |publisher=Theasc.com |access-date=January 22, 2014}}</ref> In ''[[Godzilla (2014 film)|Godzilla]]'' (2014), the character was portrayed entirely via CGI. Godzilla's design in the reboot was intended to stay true to that of the original series, though the film's special effects team strove to make the monster "more dynamic than a guy in a big rubber suit."<ref>{{cite web |url=http://www.jsonline.com/blogs/entertainment/dudek.html?tag=Rygiel |title=Oscar winner & Kenosha native Jim Rygiel gets UWM award |first=Duane |last=Dudek |date=November 8, 2013 |access-date=December 10, 2013 |url-status=dead |archive-url=https://web.archive.org/web/20131213114405/http://www.jsonline.com/blogs/entertainment/dudek.html?tag=Rygiel |archive-date=December 13, 2013}}</ref> To create a CG version of Godzilla, the Moving Picture Company (MPC) studied various animals such as bears, [[Komodo dragon]]s, lizards, lions and [[Wolf|wolves]], which helped the visual effects artists visualize Godzilla's body structure, like that of its underlying bone, fat and muscle structure, as well as the thickness and texture of its scales.<ref>{{cite magazine | url = http://m.hollywoodreporter.com/entry/view/id/887324 | title = Oscars: 'Interstellar,' 'Hobbit' Visual Effects Artists Reveal How They Did It | author = Carolyn Giardina | magazine = The Hollywood Reporter | date = December 25, 2014 | access-date = December 28, 2014 | archive-date = December 28, 2014 | archive-url = https://archive.today/20141228141250/http://m.hollywoodreporter.com/entry/view/id/887324 | url-status = dead }}</ref> Motion capture was also used for some of Godzilla's movements. [[T. J. Storm]] provided the performance capture for Godzilla by wearing sensors in front of a green screen.<ref name="tj"/> Storm reprised the role of Godzilla in ''[[Godzilla: King of the Monsters (2019 film)|Godzilla: King of the Monsters]]'', portraying the character through [[Motion-capture acting|performance capture]].<ref name="GKOTM Credits"/> In ''[[Shin Godzilla]]'', a majority of the character was portrayed via CGI, with [[Mansai Nomura]] portraying Godzilla through motion capture.<ref name="shinmc"/> In 2024, ''[[Godzilla Minus One]]'' was nominated for the [[Academy Award for Best Visual Effects]], becoming the first ''Godzilla'' film nominated for an [[Academy Awards|Oscar]].<ref>{{cite magazine|url=https://ew.com/godzilla-oscar-nomination-king-kong-8547915|title='Godzilla Minus One' scores monster's first Oscars nomination|first=Clark|last=Collis|magazine=[[Entertainment Weekly]]|date=January 23, 2024|access-date=January 26, 2024|url-status=live|archive-date=January 26, 2024|archive-url=https://ghostarchive.org/archive/20240126180122/https://ew.com/godzilla-oscar-nomination-king-kong-8547915}}</ref> At the [[96th Academy Awards]] ceremony, it won the award.
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