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Grand Theft Auto: San Andreas
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==== Windows and Xbox versions ==== {{Video game reviews | title = Windows and Xbox versions | PC = true | XBOX = true | MC_PC = 93/100<ref name="MC"/> | MC_XBOX = 93/100<ref name="MC"/> | GamePro_PC = 4.5/5<ref name="GamePro Review"/> | GamePro_XBOX = 4.5/5<ref name="GamePro Review"/> | GSpot_PC = 9/10<ref name="GameSpot Review PC"/> | GSpot_XBOX = 9.2/10<ref name="GameSpot Review Xbox"/> | GSpy_PC = 5/5<ref name="GameSpy Review PC 1"/> | GSpy_XBOX = 5/5<ref name="GameSpy Review Xbox 1"/> | GameZone_PC = 9.2/10<ref name="GameZone Review PC"/> | GameZone_XBOX = 9.6/10<ref name="GameZone Review Xbox"/> | IGN_PC = 9.3/10<ref name="IGN Review PC"/> | IGN_XBOX = 9.5/10<ref name="IGN Review Xbox"/> | PALGN_PC = 9/10<ref name="PALGN Review PC"/> | PALGN_XBOX = 8.5/10<ref name="PALGN Review Xbox"/> }} ''San Andreas''{{'}}s June 2005 release for Windows and Xbox received "universal acclaim" according to Metacritic.<ref name="MC"/> It was the second-highest-rated Windows game of 2005, behind ''[[Civilization IV]]'',<ref name="MC Best PC"/> and the third-highest-rated Xbox game, behind ''[[Ninja Gaiden Black]]'' and ''[[Tom Clancy's Splinter Cell: Chaos Theory]]''.<ref name="MC Best Xbox"/> ''PALGN''{{'}}s Matt Keller considered the Windows release the best version of the game.<ref name="PALGN Review PC"/> Reviewers lauded the improved graphics,<ref name="PALGN Review PC"/><ref name="Eurogamer Review Xbox PC"/> particularly the detailed textures and models, higher [[draw distance]], and improved frame rate, loading times, and [[anti-aliasing]],<ref name="GamePro Review"/><ref name="PALGN Review PC"/><ref name="CGW Review PC"/><ref name="GameRevolution Review PC"/> though some considered the graphics outdated for the platform.<ref name="IGN Review PC"/><ref name="GameSpy Review PC 2"/> ''PALGN''{{'}}s Keller found the increased population density improved the world's overall atmosphere.<ref name="PALGN Review PC"/> The [[mouse and keyboard]] controls were generally praised as an improvement over the console versions and the series' previous Windows ports,<ref name="PALGN Review PC"/><ref name="GameRevolution Review PC"/><ref name="PC Gamer Review"/> especially during combat gameplay,<ref name="GameSpot Review PC"/><ref name="IGN Review PC"/><ref name="PALGN Review PC"/><ref name="GameSpy Review PC 3"/> though responses to driving controls and [[keyboard mapping]] were mixed.<ref name="GamePro Review"/><ref name="IGN Review PC"/><ref name="Eurogamer Review Xbox PC"/> Praise was directed at the custom radio<ref name="GamePro Review"/><ref name="PC Gamer Review"/> and [[Video game packaging|physical packaging]] and manual.<ref name="GameSpot Review PC"/><ref name="GameSpy Review PC 3"/> Some critics bemoaned the lack of changes to the mission structure,<ref name="CGW Review PC"/><ref name="GameRevolution Review PC"/> and some encountered technical difficulties like sudden and major [[Lag (video games)|lagging]] spikes.<ref name="GameZone Review PC"/><ref name="GameSpy Review PC 3"/> ''GameZone''{{'}}s Eduardo Zacarias called the Xbox release the "definitive version of the game",<ref name="GameZone Review Xbox"/> and ''GameSpy''{{'}}s Will Tuttle considered it better than the original.<ref name="GameSpy Review Xbox 2"/> Several reviewers praised the improved assets, reflections, shadows, and load times,<ref name="GameZone Review Xbox"/><ref name="IGN Review Xbox"/><ref name="GameSpy Review Xbox 2"/> as well as the addition of a custom radio station<ref name="IGN Review Xbox"/><ref name="GameSpy Review Xbox 2"/> and video replay mode,<ref name="GameSpy Review Xbox 3"/><ref name="1Up Review Xbox"/> though ''GameSpy''{{'}}s Tuttle felt the latter was pointless without the ability to save videos.<ref name="GameSpy Review Xbox 3"/> Some critics thought the controls had not been improved since the original,<ref name="PALGN Review Xbox"/><ref name="Eurogamer Review Xbox PC"/> and others considered it a downgrade,<ref name="GameSpy Review Xbox 3"/><ref name="1Up Review Xbox"/> though ''GameSpot''{{'}}s [[Jeff Gerstmann]] appreciated the [[Xbox controller]]'s analogue [[Trigger (game controller)|triggers]] when driving.<ref name="GameSpot Review Xbox"/> Some technical problems occasionally persisted, including pop-up, inconsistent frame rates, and poor [[aliasing]],<ref name="GameSpot Review Xbox"/><ref name="Eurogamer Review Xbox PC"/><ref name="1Up Review Xbox"/> and some reviewers bemoaned the lack of significant graphical improvements.<ref name="IGN Review Xbox"/><ref name="PALGN Review Xbox"/>
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