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==Legacy== {| class="wikitable collapsible sortable" |+ List of ''Lode Runner'' games<ref name="tozaiHistory">{{cite web | url=http://www.tozaigames.com/loderunner/history | title=Lode Runner - History | publisher=Tozai, Inc | work=Tozai Games | access-date=16 September 2015 | archive-date=15 August 2015 | archive-url=https://web.archive.org/web/20150815164622/http://www.tozaigames.com/loderunner/history | url-status=dead }}</ref> ! style="font-weight: bold;" | Title ! style="font-weight: bold;" | Year released ! style="font-weight: bold;" | Platforms ! style="font-weight: bold;" | Developer(s) ! style="font-weight: bold;" | Publisher(s) ! style="font-weight: bold;" | Comments |- | ''Lode Runner'' | 1983 | Apple II, Atari 8-bit, Commodore 64, VIC-20, PC | Douglas E. Smith | [[Broderbund]] | The original game published by Broderbund, developed for Apple II, contained 150 levels and level editor. |- |''Lode Runner'' | 1984 | Macintosh | Glenn Axworthy | Broderbund | Macintosh port |- | ''Lode Runner'' | 1984 | Famicom (1984), NES (1986) | [[Hudson Soft]] | [[Hudson Soft]] (for Famicom), [[Broderbund]] (for NES) | 50 levels, scrolling screens, added music, graphics redone in a more cartoon-like style, fruits and vegetables randomly appear which may be grabbed for additional points, level editor. |- | ''[[Championship Lode Runner]]'' | 1984 | Apple II, Commodore 64, VIC-20, ZX Spectrum, Atari 8-bit, SG-1000, MSX, Famicom, NEC PC Series | Broderbund, [[Compile (company)|Compile Corporation]] (SG-1000 and MSX versions) | Broderbund, [[Hudson Soft]] (for Famicom), SEGA (for SG-1000), Sony (for MSX) | A direct sequel with 50 levels edited by fans and intended for expert play. This game was also scheduled to be released in Japan on October 27, 2009 on the Virtual Console. |- | ''Lode Runner'' | 1984 | Arcade (Coin-operated [[Japan Amusement Machinery Manufacturers Association|JAMMA]] board) | [[Irem]] | Irem | 24 remixed levels from the 150 original 1983 levels but reduced to fit a smaller grid of 24x15. This was also the first time a game had transitioned from a home entertainment console to coin-operated arcade cabinet. |- | ''Lode Runner: The Bungeling Strikes Back'' | 1984 | Arcade (Coin-operated Jamma board) | Irem | Irem | Consisted of 30 levels, with 10 of these based on the original set. |- | ''Lode Runner II'' | 1985 | MSX | Douglas E. Smith | Broderbund | MSX version released in 1985 with 50 levels (22 original levels & 28 new levels) |- | ''Lode Runner: The Golden Labyrinth (Majin No Fukkatsu)'' | 1985 | Arcade (Coin-operated Jamma board) | Irem | Irem | As with the other Irem arcade versions contained 30 levels inspired on the original set. |- |''[[Lode Runner's Rescue]]'' |1985 |Atari 8-bit,<ref>{{cite web|url=http://www.atarimania.com/game-atari-400-800-xl-xe-lode-runner-s-rescue_3022.html|title=Atari 400 800 XL XE Lode Runner's Rescue: scans, dump, download, screenshots, ads, videos, catalog, instructions, roms|work=atarimania.com}}</ref> Commodore 64 |Joshua Scholar |[[Synapse Software]] |3-D sequel with dozens of 3-D perspective levels and screen design editor. ''[[Computer Gaming World]]'' praised the Atari version's graphics but asked "How likely is it that a game with girls, mice, cats, and magic mushrooms should be called 'Lode Runner's Rescue'?" It speculated that the publisher put the series name on an unrelated game.<ref name="williams198602">{{cite magazine|title=Atari Playfield|url=http://www.cgwmuseum.org/galleries/index.php?year=1986&pub=2&id=25 | date=Jan–Feb 1986|magazine=Computer Gaming World|pages=32|author=Williams, Gregg}}</ref> |- | ''Lode Runner: Teikoku Karano Dasshutsu'' | 1986 | Arcade (Coin-operated Jamma board) | Irem | Irem | As with the other Irem arcade versions contained 30 levels inspired on the original set. |- | ''Lode Runner Board Game''<ref>{{cite web|url=http://boardgamegeek.com/boardgame/31564/lode-runner|title=Lode Runner - Board Game - BoardGameGeek|work=boardgamegeek.com}}</ref> | 1986 | Board game | Don Carlston, Broderbund | [[Tsukuda]] Original | |- | ''Super Lode Runner'' | 1987 | Famicom Disk System, MSX | Irem | Irem | |- | ''Super Lode Runner II'' | 1987 | Famicom Disk System, MSX | Irem | Irem | |- | ''[[Hyper Lode Runner]]'' | 1989 | Game Boy | [[Bandai]] | Bandai | |- | ''Lode Runner: The Lost Labyrinth'' | 1990 | PC Engine | Pack-In-Video | Broderbund | |- | ''[[Battle Lode Runner]]'' | 1993 | PC Engine (Japan only) | Hudson Soft | Hudson Soft | |- | ''[[Lode Runner: The Legend Returns]]'' | 1994 | Windows, DOS, Mac OS, Saturn & PSX | Presage | [[Sierra Entertainment|Sierra Online]] | |- | ''Lode Runner Twin'' | 1994 | SNES (Japan only) | [[T&E Soft]] | T&E Soft | |- | ''[[Lode Runner Online: The Mad Monks' Revenge]]'' | 1995 | Windows, Mac OS | Presage | Sierra Online | |- | ''Lode Runner'' | 1997 | Handheld dedicated keychain game | XING Entertainment | XING Entertainment | |- | ''Lode Runner Extra'' | 1997 | Sega Saturn (Japan only) 1997, PSX 1998 | Game Arts Co. Ltd | PATRA (Sega), [[Natsume Atari|Natsume]] (PSX) | |- | ''[[Lode Runner 2]]'' | 1998 | Windows, Mac OS | Presage | GT Interactive & MacSoft | |- | ''[[Lode Runner 3-D]]'' | 1999 | Nintendo 64 | Big Bang Software | Infogrames (U.S./Europe), Banpresto (Japan) | |- | ''Power Lode Runner'' | 1999 | SNES (Japan only) | Atelier Double, Eye On, T&E Soft | Nintendo | |- | ''Lode Runner: The Dig Fight'' | 2000 | Coin-operated Arcade (Japan only) | Psikyo | Psikyo | |- | ''Lode Runner: The Dig Fight Version B'' | 2000 | Coin-operated Arcade (Japan only) | Psikyo | Psikyo | |- | ''Lode Runner: WonderSwan'' | 2000 | WonderSwan (Japan only) | Banpresto | Banpresto | |- | ''Lode Runner: Domudomu Dan no Yabou'' | 2000 | Game Boy Color | XING Entertainment | XING Entertainment | |- | ''Lode Runner: Game Boy Advance'' | 2002 | Game Boy Advance | Success | Success | |- | ''Cubic Lode Runner'' | 2003 | GameCube, PS2 (Japan only) | Hudson Soft | Hudson Soft | |- | ''Lode Runner Mobile'' | 2004 | Mobile phone | FT Mobile | Hudson Soft | |- | ''Lode Runner: Hudson Best Collection, Vol. 2'' | 2005 | Game Boy Advance | Hudson Soft | Hudson Soft | |- | ''Lode Runner DS'' | 2006 | Nintendo DS | Hudson Soft | Hudson Soft | |- | ''Lode Runner Deluxe'' | 2006 | Mobile phone | Hudson Soft | Hudson Soft | |- | ''Lode Runner'' | 2007 | Wii VC | Hudson Soft | Hudson Soft | Re-release of ''Lode Runner'' NES original & ''Battle Lode Runner'' originally for PC Engine. |- | ''Lode Runner Mobile'' | 2008 | Mobile phone (Java) | Hudson Soft | Living Mobile | |- | ''Lode Runner iPod'' | 2008 | iPod | Hudson Soft | Hudson Soft | ''Lode Runner'' was made available for the click-wheel version of Apple's iPod in mid-December 2008 with enhanced, scrolling graphics. It was released by HudsonSoft. It contains 130 levels and several tutorial videos.<ref>{{cite web|url=http://www.ign.com/articles/2008/12/16/lode-runner-for-ipod-launches-today|title=''Lode Runner'' for iPod Launches Today|author=IGN Staff|website=[[IGN]]|date=16 December 2008|access-date=7 August 2015}}</ref> |- | ''Championship Lode Runner'' | 2009 | Wii VC | Hudson Soft | Hudson Soft | Re-release of ''Championship Lode Runner'' NES original (Japan only) |- | ''Lode Runner'' | 2009 | Xbox 360 LIVE Arcade | Tozai Games/[[Southend Interactive]] | Tozai Games/Microsoft | |- | ''Lode Runner X'' | 2012 | Xperia mobile devices, Android | Tozai Games/Southend Interactive | Tozai Games/Sony Ericsson | |- | ''Lode Runner Classic'' | 2012 | Windows Phone 7, Android, iOS | Tozai Games/Studio Voltz | Tozai Games/Microsoft | |- | ''Lode Runner 1'' | 2017 | Android, iOS | [[devCAT]] | [[NEXON Corporation|NEXON Company]] |Remake of the NES version. Discontinued in 2020.<ref name=":1" /> |- |''Lode Runner Legacy'' | 2017 | Windows, MacOS, Linux, Nintendo Switch, PS4 | Tozai Games | Tozai Games | |- |''Lode Runner'' | 2022 | Atari 2600 | Dion Olsthoorn | Tozai Games | |- |} ===Arcade=== In 1984, [[Irem]] developed an arcade conversion of ''Lode Runner''.<ref>{{cite web |url =http://www.arcade-museum.com/game_detail.php?game_id=8441| title =Lode Runner| publisher =The International Arcade Museum |access-date =5 Oct 2013}}</ref> It contains 24 remixed levels from the 150 original levels. Irem brought many of its arcade-inspired levels to the Famicom Disk System with the names ''Super Lode Runner'' and ''Super Lode Runner II''. In Japan, ''[[:ja:ゲームマシン|Game Machine]]'' listed ''Lode Runner'' on their August 1, 1984 issue as being the most successful [[table arcade cabinet]] of the month.<ref>{{cite magazine|title=Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)|magazine=[[:ja:ゲームマシン|Game Machine]]|issue=241|publisher=[[:ja:アミューズメント通信社|Amusement Press, Inc.]]|date=1 August 1984|page=27|lang=ja}}</ref> The arcade version has numerous sequels, including these: * ''Lode Runner: The Bungeling Strikes Back'' (1984), selecting 30 levels based on the original game developed for the arcade. The gameplay is almost exactly the same (save the addition of a two-player mode) and the only heavy modification was the graphics and advancement to a 512-color palette. In Japan, ''Game Machine'' listed ''Lode Runner: The Bungeling Strikes Back'' on their March 1, 1985 issue as the seventh most successful table arcade unit of the month.<ref>{{cite magazine|title=Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)|magazine=[[:ja:ゲームマシン|Game Machine]]|issue=255|publisher=[[:ja:アミューズメント通信社|Amusement Press, Inc.]]|date=1 March 1985|page=21|lang=ja}}</ref> * ''Lode Runner: Majin No Fukkatsu'' (1985), also known as ''Lode Runner: The Golden Labyrinth'', developed by Irem. In Japan, ''Game Machine'' listed it on their December 15, 1985 issue as the top-grossing table arcade unit during that month.<ref>{{cite magazine|date=15 December 1985|title=Best Hit Games 25|url=https://onitama.tv/gamemachine/pdf/19851215p.pdf#page=13|magazine=[[:ja:ゲームマシン|Game Machine]]|publisher=[[:ja:アミューズメント通信社|Amusement Press, Inc.]]|issue=273|page=25|lang=ja}}</ref> It went on to be Japan's ninth highest-grossing table arcade game during the [[1986 in video games|first half of 1986]].<ref>{{cite magazine |title=Game Machine's Best Hit Games 25: '86 上半期 |trans-title=Game Machine's Best Hit Games 25: First Half '86 |magazine=[[:ja:ゲームマシン|Game Machine]] |issue=288 |publisher=[[:ja:アミューズメント通信社|Amusement Press, Inc.]] |date=15 July 1986 |page=28 |lang=ja |url=https://onitama.tv/gamemachine/pdf/19860715p.pdf#page=15}}</ref> * ''Lode Runner: Teikoku Karano Dasshutsu'' (1986) * ''Lode Runner: The Dig Fight'' (2000) ===1990s=== * ''Lode Runner: The Lost Labyrinth'', 1990 updated version for the [[PC Engine|TurboGrafx-16]] featuring all 150 levels of the 1983 set. * ''[[Lode Runner: The Legend Returns]]'', a 1994 Sierra incarnation of the original game with enhanced graphics and tools. * ''[[Lode Runner Online: The Mad Monks' Revenge]]'', the 1995 [[Video game remake|remake]] which replaced all the elements of the previous plus new online play. * ''[[Lode Runner 2]]'' (1998), a game with isometric 3D gameplay. * ''[[Lode Runner (1998 video game)|Lode Runner]]'' (1998), a compilation game for PlayStation, which includes ''Lode Runner: The Legend Returns'' and ''Lode Runner Extra''. * ''[[Lode Runner 3-D]]'' (1999) for the [[Nintendo 64]]. Several versions of ''Lode Runner'' were not released in the U.S., such as ''Lode Runner Twin'' and ''Power Lode Runner'' (1999, [[Super Famicom|SFC]]), which vary gameplay, mostly by adding different characters and scenarios. Another title, ''[[Battle Lode Runner]]'', was originally exclusive to Japan, but made available on 23 April 2007 as the first Japan-only game to appear on [[Nintendo]]'s [[Virtual Console]] service.<ref>{{cite magazine|url=https://www.wired.com/2007/04/battle_lode_run/|title=''Battle Lode Runner'' First Japan-Only Retro Game on U.S. Virtual Console|author=Chriskohler|magazine=[[Wired (website)|Wired]]|date= 23 April 2007|access-date=9 August 2015}}</ref> The original ''Lode Runner'' followed in June 2007. There is also a ''Cubic Lode Runner'', a 3-D ''Lode Runner'' variant released only in Japan for the [[GameCube]] and [[PlayStation 2]].<ref>{{cite web|url=http://www.hudson.co.jp/gamenavi/gamedb/softinfo/hu_select/load/load1.html|archive-url=https://web.archive.org/web/20070304202409/http://www.hudson.co.jp/gamenavi/gamedb/softinfo/hu_select/load/load1.html|title=キュービックロードランナー公式サイト|archive-date=4 March 2007|work=hudson.co.jp}}</ref> The [[Nintendo Entertainment System|NES]] version, developed by [[Hudson Soft]], marked the first appearance of [[Bomberman|Bombermen]] as the opposing robots.<ref>{{cite news|url=http://www.gamesradar.com/seemingly-unrelated-games-you-probably-didnt-know-were-set-same-universe/|title=Seemingly Unrelated Games [Which] You Probably Didn't Know Were Set in the Same Universe|author=David Houghton|website=[[GamesRadar+]]|date=23 November 2012|access-date=8 August 2015}}</ref> The end screen to ''[[Bomberman (1983 video game)|Bomberman]]'' for the NES notes that the original White Bomberman has turned human and hints at his appearance in another game, with the Lode Runner behind him. In the Japanese version, the reference is more direct: "Congratulations - Bomber Man becomes Runner - See you again in Lode Runner". In Japan, the [[Nintendo Entertainment System|Famicom]] version of ''Lode Runner'' allows editing and creating levels to share with friends using a [[Famicom Data Recorder]].<ref>{{cite web | url=http://www.nintendoworldreport.com/feature/27929/nintendos-expansion-ports-famicom-basic-and-data-recorder | first=Danny | last=Bivens | work=Nintendo World Report | date=October 26, 2011 | title=Famicom BASIC and Data Recorder - Feature | access-date=September 29, 2019}}</ref> [[Hudson Soft]] released a version of ''Lode Runner'' for [[Nintendo DS]] in 2006.<ref>{{cite web|url=http://www.hudson.jp/puzzle/loderunner/|archive-url=https://web.archive.org/web/20071119065606/http://www.hudson.jp/puzzle/loderunner/|url-status=dead|archive-date=November 19, 2007|title=コナミ 商品・サービス - KONAMI|author=KONAMI|work=hudson.jp}}</ref> An unreleased version of the game for the [[Atari Lynx]] was discovered in 2008 on an old Atari Corp. hard drive.<ref>{{cite web|title=Lode Runner Found and Released!|url=https://atariage.com/forums/topic/128853-lode-runner-found-and-released/|website=Atari Age Forums|date=July 16, 2008}}</ref> ===2000s=== [[Image:Loderunner.jpg|right|thumb|[[Xbox Live Arcade]] version]] A remake of ''Lode Runner'', developed by Tozai and [[Southend Interactive]], was released on April 22, 2009. The game features revamped 3D graphics, additional game modes, cooperative and competitive multiplayer support, six new block types and a level editor, as well as live leaderboards and a timeline of the game's history.<ref>[http://www.gamerankings.com/xbox360/944469-lode-runner/index.html Lode Runner for Xbox 360] on GameRankings</ref><ref>[http://xboxlive.ign.com/articles/974/974611p1.html Lode Runner (X360) Review] {{webarchive|url=https://web.archive.org/web/20090423080156/http://xboxlive.ign.com/articles/974/974611p1.html |date=2009-04-23}}, IGN</ref> ===2010s=== ''Lode Runner Classic'' was made available as an Xbox Live enhanced game for [[Windows Phone]] 7 series of phones on July 18, 2012. It features the graphics, gameplay, and 150 levels from the original ''Lode Runner'' game.<ref>{{cite news|url=http://wmpoweruser.com/lode-runner-classic-another-new-xbox-live-title-in-windows-phone-marketplace/|title=''Lode Runner Classic'', Another New Xbox LIVE Title in Windows Phone Marketplace|author=Pradeep|website=[[WMPoweruser]]|date=18 July 2012|access-date=23 September 2015|archive-date=25 September 2015|archive-url=https://web.archive.org/web/20150925102323/http://wmpoweruser.com/lode-runner-classic-another-new-xbox-live-title-in-windows-phone-marketplace/|url-status=dead}}</ref> ''Lode Runner Classic'' was released for [[iOS]] and Android phones on January 17, 2013.<ref>{{cite news|url=https://venturebeat.com/2013/01/17/lode-runners-30th-anniversary-sees-it-reborn-for-ios-and-android/|title=Lode Runner's 30th Anniversary Sees the Gaming Classic Reborn for iOS and Android|author=Dan Crawley|work=[[VentureBeat]]|date=17 January 2013|access-date=23 September 2015}}</ref> ''Lode Runner 1'' is a remake of the original NES game, and has the same mechanic, in brand new 2D graphics. It is different to the other same-year release in the series, ''Lode Runner Legacy''. It was released for free on Android, iPhone and iPad on May 18, 2017.<ref name="LR1-2017_TA">{{cite news|url=https://toucharcade.com/2017/05/19/lode-runner-1-is-a-well-made-adaptation-of-lode-runner-and-completely-free/ |title='Lode Runner 1' is a Well-Made Adaptation of 'Lode Runner' and…Completely Free? |author=Carter Dotson |website=[[TouchArcade]] |date=May 19, 2017 |access-date=June 18, 2024 |archive-url=https://web.archive.org/web/20180430155819/http://toucharcade.com:80/2017/05/19/lode-runner-1-is-a-well-made-adaptation-of-lode-runner-and-completely-free |archive-date=April 30, 2018 |url-status=dead}}</ref> The game was discontinued in 2020 and its servers shut down in 2021, rendering the game unplayable due to a mandatory [[Google Account|Google account]] check.<ref name=":1">{{Cite web |title=Lode Runner 1 - Apps on Google Play |url=https://play.google.com/store/apps/details?id=com.nexon.devcat.loderunner |archive-url=http://web.archive.org/web/20201112020306/https://play.google.com/store/apps/details?id=com.nexon.devcat.loderunner |archive-date=2020-11-12 |access-date=2025-03-26 |website=play.google.com |language=en|quote=This is Lode Runner1 Team. We are sorry to deliver the sad news that the global service of Lode Runner1 will be terminated on 2020/11/17 18:00 (UTC-8).}}</ref> ===2020s=== A new ''Lode Runner'' game was announced for the [[Intellivision Amico]]. It is being made in partnership between [[Intellivision#Intellivision Entertainment|Intellivision Entertainment]] and Tozai Games.<ref>{{cite press release|title=Intellivision® Reveals Initial Details For The Upcoming Amico™ Home Video Game Console!|url=https://www.prnewswire.com/news-releases/intellivision-reveals-initial-details-for-the-upcoming-amico-home-video-game-console-300734998.html|website=PR Newswire|access-date=October 13, 2020}}</ref> Dion Olsthoorn licensed the original ''Lode Runner'' from Tozai to create a version for the Atari 2600.<ref>{{cite web|title=Lode Runner™ for Atari 2600 |date=19 August 2022 |url=https://forums.atariage.com/topic/339630-lode-runner%E2%84%A2-for-atari-2600/#comment-5108404}} on Atari Age</ref> The ZeroPage Homebrew channel featured the gameplay and an interview with the programmer on their Twitch Livestream on October 8, 2022.<ref>{{cite web|title="Lode Runner™ (Atari 2600) Exclusive World Premiere PLUS Interview with Developer Dion Olsthoorn| website=[[YouTube]] | date=9 October 2022 |url=https://www.youtube.com/watch?v=Rp4MfAQ9fO8}} on YouTube</ref>
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