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Skeleton (computer programming)
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=== Resolution skeletons === These skeletons are very different to the typical skeletons found above. ‘Resolution’ algorithms use a combination of methods to solve a specified problem. The algorithm's given problem can be a “family of problems”.<ref name=":1" /> There are two main types of these skeletons, ‘divide and conquer’ or ‘brand and bound’. * ‘Divide and conquer’ uses a map skeleton as its basis, combining this with a while skeleton to solve the problem. In map algorithms, functions on data are applied simultaneously. In ‘divide and conquer’ the set of data provided has a function applied to it using the map skeleton, however this can be applied recursively using the ‘while’ algorithm. The ‘while’ is only broken when the entire problem is solved. * ‘[[Branch and bound]]’ is an algorithm that also uses map algorithms, however instead of applying the ‘while’ algorithm to run the tasks simultaneously, this algorithm splits the tasks into branches. Each branch has a specific purpose, or ‘bound’, where the conditional statement will cause it to stop. {{Portal|Computer programming}}
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