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XCOM
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== Intellectual property rights == The trademark for the ''X-COM'' name was filed on May 25, 1995, by MicroProse Software. According to Julian Gollop, "They wanted us to do a deal where we would sign over any rights that we might have in return for some cash plus a high royalty on ''X-COM: Apocalypse''. They more or less insisted on it, otherwise they were threatening to cancel the ''Apocalypse'' project, so there was a lot of bluff involved."<ref>{{cite web |url=http://www.nowgamer.com/features/1034964/interview_with_xcom_creator_julian_gollop.html |title=Interview With XCOM Creator Julian Gollop |publisher=Nowgamer.com |date=2011-08-30 |access-date=2014-02-04 |url-status=live |archive-url=https://web.archive.org/web/20130205043247/http://www.nowgamer.com/features/1034964/interview_with_xcom_creator_julian_gollop.html |archive-date=2013-02-05 }}</ref> Following the acquisition and subsequent merger of MicroProse with [[Hasbro]], the X-COM [[intellectual property]] (IP) was also transferred to Hasbro Interactive on August 19, 1998. Due to financial difficulties, Hasbro Interactive was sold to [[Infogrames Entertainment SA]] on January 29, 2001. As part of this transfer, the ''X-COM'' IP was legally transferred to Infogrames on December 21, 2001 (shortly thereafter, Infogrames was renamed [[Atari SA]]). In 2005, Atari SA transferred several IPs to [[Take-Two Interactive]] Software Inc.<ref>{{cite web |url=http://assignments.uspto.gov/assignments/q?db=tm&reel=3102&frame=0242 |title=USPTO Assignments on the Web |publisher=Assignments.uspto.gov |access-date=2014-02-04 |url-status=live |archive-url=https://web.archive.org/web/20150317070238/http://assignments.uspto.gov/assignments/q?db=tm&reel=3102&frame=0242 |archive-date=2015-03-17 }}</ref> and ''X-COM'' was transferred with them on June 12, 2005. The X-COM IP is currently owned by Take-Two and its subsidiaries;<ref>{{cite web |url=http://assignments.uspto.gov/assignments/q?db=tm&qt=sno&reel=&frame=&sno=74679753&rno=&asnr=&asnri=&asne=&asnei=&asns=&apct=&apcti=&rgst=&rgsti= |title=USPTO Assignments on the Web |publisher=Assignments.uspto.gov |access-date=2014-02-04 |url-status=live |archive-url=https://web.archive.org/web/20150317073129/http://assignments.uspto.gov/assignments/q?db=tm&qt=sno&reel=&frame=&sno=74679753&rno=&asnr=&asnri=&asne=&asnei=&asns=&apct=&apcti=&rgst=&rgsti= |archive-date=2015-03-17 }}</ref> by 2007, first rumors emerged that [[Irrational Games]] (who are owned by Take-Two) were developing a new'' X-COM'' title<ref>{{cite web |last=Yurik |first=Poor |url=http://www.shacknews.com/article/45797/irrational-games-developing-x-com |title=Irrational Games Developing X-COM Title? - Video Game News, Videos and File Downloads for PC and Console Games at |publisher=Shacknews.com |access-date=2014-02-04 |url-status=live |archive-url=https://web.archive.org/web/20140222202507/http://www.shacknews.com/article/45797/irrational-games-developing-x-com |archive-date=2014-02-22 }}</ref> (this game eventually became ''The Bureau: XCOM Declassified''). In May 2007, [[2K Games]] (a subsidiary of Take-Two) inherited the ''X-COM'' franchise and re-released ''Terror from the Deep'' on [[Steam (service)|Steam]]. In September 2008, ''UFO: Enemy Unknown'', ''Apocalypse'', ''Interceptor'' and ''Enforcer'' were also re-released as downloadable titles. 2K Games' ''XCOM'', which had been in development since 2003 (prior to the IP acquisition),<ref>{{cite web |last=Pitts |first=Russ |url=http://www.polygon.com/features/2013/1/31/3928710/making-of-xcoms-jake-solomon-firaxis-sid-meier |title=The Making of XCOM's Jake Solomon |website=Polygon |date=2013-01-31 |access-date=2014-02-04 |url-status=live |archive-url=https://web.archive.org/web/20140209131039/http://www.polygon.com/features/2013/1/31/3928710/making-of-xcoms-jake-solomon-firaxis-sid-meier |archive-date=2014-02-09 }}</ref> was finally completed and released in 2012.
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