Open main menu
Home
Random
Recent changes
Special pages
Community portal
Preferences
About Wikipedia
Disclaimers
Incubator escapee wiki
Search
User menu
Talk
Dark mode
Contributions
Create account
Log in
Editing
Captain Cold
(section)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Powers and abilities== Like the majority of the Flash's Rogues, Snart had no innate superhuman powers. He instead relied on his cold guns and instincts. Over the years, Snart had modified his weapons to allow a variety of effects such as: * A cold beam that freezes anything it hits instantly. * Creating a cold field where people and objects literally stop in their tracks. Cold uses this ability to slow down the Flash's movements. * Bathing his opponent in a wide beam of ice designed to freeze the skin of the target so they stay conscious and do not go numb to the pain. Cold used this to kill Chillblaine who murdered Cold's sister to make him suffer as much as possible. * Creating a slippery field of ice which can slow down the Flash. * Forming sharp stalagmites on the ground to impale his enemies. Used to kill Chillblaine after freezing the outer layer of his skin so he could inflict as much pain as possible. * An "ice grenade" which was stated to "turn this place into an iceberg". Used to freeze everything in a large radius, and the whole of Iron Heights during the events of ''[[Blackest Night]]''. * Creating "mirages" out of extreme cold-like heat. Fellow ice-based villain [[Mr. Freeze]] has noted that Cold is the only cold-themed villain in the DC Universe to have mastered "absolute zero" with his weapons. In the New 52 universe, Captain Cold temporarily had meta-human ice powers, including the power to slow down the Flash or objects traveling at high velocities via molecular deceleration caused by Absolute Zero, but these powers are later lost in the ''[[Forever Evil]]'' series when he is attacked by Deathstorm—the Earth-3 counterpart of [[Firestorm (comics)|Firestorm]]—with Cold reverting to using his classic ice gun. Despite his lack of professional or technical expertise, Cold states that he spent so long analyzing the parts of his cold gun that he is able to recreate it in just over half an hour using parts stolen from a standard electronics shop.<ref>''Forever Evil'' #4</ref> He's even skilled enough to program it for a host of unique effects simulating some of his powers; like his "Cold Field" which quick cools the atmosphere to the point that everything caught in it grinds to a halt,<ref>''Justice League'' vol. 2 #38</ref> or an auto activation function which triggers his Cold Gun's freeze ray via vocalized password input.<ref name="Forever Evil #6"/> During the Rebirth storyline, Snart augmented his Cold Gun even further by combining it with the anti-Speed Force technologies by the science criminal cell called '''Black Hole'''.<ref>''The Flash'' vol. 5 #16</ref> The newly christened '''Black Ice Gun''' now tacked directly into the Speed Force to painfully disrupt a speedster's connection to it. Snart's new cold gun was so powerful that not only could it hinder the Flash in the most excruciating way possible, it was vastly more powerful in scope, able to freeze both the harbor and several city blocks adjacent to their current location.<ref>''The Flash'' vol. 5 #17</ref>
Edit summary
(Briefly describe your changes)
By publishing changes, you agree to the
Terms of Use
, and you irrevocably agree to release your contribution under the
CC BY-SA 4.0 License
and the
GFDL
. You agree that a hyperlink or URL is sufficient attribution under the Creative Commons license.
Cancel
Editing help
(opens in new window)