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Duel Masters
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===Trading card game=== {{Main|Duel Masters Trading Card Game}} The [[Duel Masters Trading Card Game|card game]] first originated in [[Japan]] in May 2002 and was marketed by [[Takara]] (later [[Takara Tomy]] following the merger). It was produced in English by [[Wizards of the Coast]], who purchased the rights to the name ''Duel Masters'' from [http://www.reality.com Reality Simulations, Inc.], which ran a play-by-mail gladiator game called ''Duelmasters'', now known as ''[[Duel2]]''. The English-language printing of the TCG ran from DM-01 Base Set (May 5, 2004) until DM-12 Thrash of the Hybrid Megacreatures (November 2006). It was the twelfth and final expansion released by Wizards of the Coast for the English-language game before it was discontinued in 2006. The spin-off product, ''[[Kaijudo: Rise of the Duel Masters|Kaijudo]]'', was announced by Wizards of the Coast in February 2012.<ref>{{Cite web|date=February 10, 2012|title=Wizards of the Coast and Hasbro Announce Kaijudo™|url=https://www.prnewswire.com/news-releases/wizards-of-the-coast-and-hasbro-announce-kaijudo-139055799.html|url-status=live|website=Cision PR Newswire|archive-url=https://web.archive.org/web/20120220004449/http://www.prnewswire.com:80/news-releases/wizards-of-the-coast-and-hasbro-announce-kaijudo-139055799.html |archive-date=2012-02-20 }}</ref> A relaunch of the TCG product line with Wizards of the Coast working along with its parent company [[Hasbro]]. It was released on June 26, 2012 and was incompatible with previous Duel Master cards.{{Citation needed|date=September 2019}} Wizards of the Coast discontinued Kaijudo in 2014.<ref>{{Cite web |title=Rolling for Initiative--4 Things for Which I Am Thankful |url=https://icv2.com/articles/columns/view/30332/rolling-initiative-4-things-which-i-am-thankful |access-date=2024-10-25 |website=icv2.com |language=en}}</ref> In Japan, the card game is an ongoing commercial success. As of 2024, there are over 90 mainline sets, with new booster sets, starter decks, promotional cards, and more released alongside them. Notable innovations Cross Gear and Omega Aura equip cards; the Hyperspatial Zone and Gacharange side decks; Castle and Field continuous effects; Forbidden and Zero unlockable cards; and other varieties of double-sided and unfoldable cards.
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