Open main menu
Home
Random
Recent changes
Special pages
Community portal
Preferences
About Wikipedia
Disclaimers
Incubator escapee wiki
Search
User menu
Talk
Dark mode
Contributions
Create account
Log in
Editing
Id Software
(section)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==== IMF Music File Format ==== IMF ("id music file" or "id's music format") is an [[audio file format]] created by id Software for the [[AdLib]] [[sound card]] for use in their video games.<ref>{{Cite web |title=IMF Format |url=https://moddingwiki.shikadi.net/wiki/IMF_Format |access-date=6 October 2023}}</ref> The format is similar to [[Musical Instrument Digital Interface|MIDI]], in that it defines musical notes, and does not support [[sampling (music)|sample]]d [[digital audio]] for sound effects. IMF files store the actual bytes sent to the AdLib's [[Yamaha YM3812|OPL2]] chip, which uses [[frequency modulation synthesis|FM synthesis]] to produce audio output. The format is based on the AdLib command syntax, with a few modifications. Due to the limited features and relatively low sound quality, modern games no longer use IMF music. A large number of songs in id Software's early games (such as ''Commander Keen'' and ''Wolfenstein 3D'') were composed by [[Robert Prince (video game composer)|Bobby Prince]] in IMF format. Other game developers like [[3D Realms|Apogee Software]] also used this format in their games (such as ''[[Cosmo's Cosmic Adventure]]'', ''[[Duke Nukem II]]'', and ''[[Monster Bash]]'').
Edit summary
(Briefly describe your changes)
By publishing changes, you agree to the
Terms of Use
, and you irrevocably agree to release your contribution under the
CC BY-SA 4.0 License
and the
GFDL
. You agree that a hyperlink or URL is sufficient attribution under the Creative Commons license.
Cancel
Editing help
(opens in new window)