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Need for Speed
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====''Need for Speed: Underground'' (2003)==== {{Main|Need for Speed: Underground{{!}}''Need for Speed: Underground''}} ''Need for Speed: Underground'' was developed by EA Black Box and released in 2003. On PC, this was the first ''NFS'' game to require Hardware Transform and Lighting in graphics cards. Most of the new elements in ''Underground'' became defining marks of later installments in the ''Need for Speed'' series. ''Underground'' shifted from semi-professional racing and isolated circuits to the [[street racing]] style of other [[Racing video game|arcade racing]] series: all circuits became part of a single map, Olympic City, except for drifts. ''Underground'' introduced two new play modes (Drag and Drift) and more tuning options than in the earlier ''[[Need for Speed: High Stakes|High Stakes]]''. ''Underground'' was also the first game in the series to feature a story, told via [[pre-rendering|pre-rendered]] videos. ''Underground'' features tuner cars and has a wide variety of tuning options such as widebody kits, bumpers, spoilers, as well as performance upgrades such as engines and [[Nitrous oxide|nitrous]]. City street racing is the primary focus of the game. There are no police in ''Underground'' and ''Underground 2'', which drew criticism as police had been an important part of previous titles.
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