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===Interactive design in print picture books=== There are many ways to design interactive elements in picture books; it could involve how children flip the pages, how the information is revealed, and the placement of sensory elements like touch and smell. The study conducted by Liying Wang from [[Tongji University]] analyzed preschool children on book interaction design.<ref>{{cite book |last1=Wang |first1=Liying |chapter=The Influence of Picture Book Interaction Design on Preschool Children's Reading Experience |title=HCI International 2020 β Late Breaking Papers: Cognition, Learning and Games |series=Lecture Notes in Computer Science |date=2020 |volume=12425 |pages=485β503 |doi=10.1007/978-3-030-60128-7_37|isbn=978-3-030-60127-0 |s2cid=222180292 }}</ref> It collects participants' emotional responses when interacting with six interactive elements: regular page flipping, open/close, rotates, touch and smell, pull/push, and puzzle. The study found that preschool children were quickly experiencing positive emotions when interacting with exciting forms. The most popular interaction forms are "touch & pull," "puzzle," and "pull/push." Moreover, there are no significant gender differences in the interest in interaction forms. Based on their findings, this study made the following recommendations for children's book interaction design: First the study recommended creating suitable interaction elements to stimulate children's positive emotions in reading. It will enhance engagement and positively affect the reading experience. Secondly, designers must pay attention to sensory experience in interactive design because it would mobilize reading initiative and increase concentration. Lastly, the interaction form should match the children's cognitive characteristics, in which the elements should help narrative and reasoning.
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