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Plok!
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=== Publishing === [[File:Shigeru Miyamoto 20150610 (cropped 2).jpg|thumb|upright|right|[[Shigeru Miyamoto]] in 2015. He called ''Plok!'' the third-best platform game when the game was still in development and expressed a desire to make it the second-best, above [[Sonic the Hedgehog|Sonic]].]] Software Creations was so confident in ''Plok!'' that the developer tried to persuade Nintendo to publish it. Reception from the corporation's Japan and American branches was positive.{{Sfn|''GamesTM''|2014|p=10}} [[Shigeru Miyamoto]] expressed strong interest in working on the game; when ''Plok!'' was only half-finished, he wrote a letter to Hay claiming it was the third-best platform game, below [[Sonic the Hedgehog|Sonic]] and [[Super Mario Bros.|Mario]], and that he would make it the second-greatest in the genre, above Sonic but below Mario.{{Sfn|Bevan|2013|p=78}} Tony Harman, product acquisitions and development manager at Nintendo of America, also visited the studio to play ''Plok!'' four weeks into its development,{{Sfn|Szczepaniak|2020|p=59}} and told Kay that Miyamoto was amazed by the game's audio, to the point of analyzing it.{{Sfn|''NMS''|1995|p=93}} However, Nintendo only published ''Plok!'' in Europe, while Tradewest and Activision published it in North America and Japan, respectively.{{Sfn|Bevan|2013|p=78}} While Nintendo's reasons for this remain undisclosed, Ste believes that Miyamoto found the game, particularly its mini-race levels, too similar to the then-in-development first-party title ''[[Yoshi's Island|Super Mario World 2: Yoshi's Island]]''.{{Sfn|Bevan|2013|pp=78β79}} A port for the [[Sega Genesis]] was planned but ultimately cancelled for unknown reasons.<ref>{{cite web |last1=Yarwood |first1=Jack |title=The SNES Exclusive 'Plok' Almost Got A Sega Mega Drive/Genesis Port |url=https://www.timeextension.com/news/2023/05/the-snes-exclusive-plok-almost-got-a-sega-mega-drivegenesis-port |website=Time Extension |access-date=February 6, 2024 |date=May 12, 2023}}</ref>
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