Open main menu
Home
Random
Recent changes
Special pages
Community portal
Preferences
About Wikipedia
Disclaimers
Incubator escapee wiki
Search
User menu
Talk
Dark mode
Contributions
Create account
Log in
Editing
Tesseract
(section)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==In popular culture== Since their discovery, four-dimensional hypercubes have been a popular theme in art, architecture, and science fiction. Notable examples include: <!-- Do not add examples without sources. Also, do not add examples that use the word "tesseract" but are not about hypercubes. In particular, do not add "A Wrinkle in Time" or "Interstellar", as their uses of "tesseract" are not about hypercubes. --> * "[[And He Built a Crooked House]]", [[Robert A. Heinlein|Robert Heinlein]]'s 1940 science fiction story featuring a building in the form of a four-dimensional hypercube.<ref>{{citation |title=Mathematics in Science Fiction: Mathematics as Science Fiction |first=David |last=Fowler |journal=World Literature Today |volume=84 |issue=3 |year=2010 |pages=48β52 |doi=10.1353/wlt.2010.0188 |jstor=27871086|s2cid=115769478 }}</ref> This and [[Martin Gardner]]'s "The No-Sided Professor", published in 1946, are among the first in science fiction to introduce readers to the [[Moebius band]], the [[Klein bottle]], and the hypercube (tesseract). * ''[[Crucifixion (Corpus Hypercubus)]]'', a 1954 oil painting by Salvador DalΓ featuring a four-dimensional hypercube unfolded into a three-dimensional [[Latin cross]].<ref>{{citation|title=Dali's dimensions|first=Martin|last=Kemp|journal=[[Nature (journal)|Nature]]|volume=391|issue=27|date=1 January 1998|pages=27|doi=10.1038/34063|bibcode=1998Natur.391...27K|s2cid=5317132|doi-access=free}}</ref> * The [[Grande Arche]], a monument and building near Paris, France, completed in 1989. According to the monument's engineer, [[Erik Reitzel]], the Grande Arche was designed to resemble the projection of a hypercube.<ref>{{citation|last=Ursyn|first=Anna|title=Knowledge Visualization and Visual Literacy in Science Education|publisher=Information Science Reference|year=2016|isbn=9781522504818|pages=91|contribution-url=https://books.google.com/books?id=-JBJDAAAQBAJ&pg=PA91|contribution=Knowledge Visualization and Visual Literacy in Science Education}}</ref> * ''[[Fez (video game)|Fez]]'', a video game where one plays a character who can see beyond the two dimensions other characters can see, and must use this ability to solve platforming puzzles. Features "Dot", a tesseract who helps the player navigate the world and tells how to use abilities, fitting the theme of seeing beyond human perception of known dimensional space.<ref>{{cite web|url=http://www.giantbomb.com/dot/3005-23100/|title=Dot (Character) - Giant Bomb|website=Giant Bomb|access-date=21 January 2018}}</ref> The word ''tesseract'' has been adopted for numerous other uses in popular culture, including as a plot device in works of science fiction, often with little or no connection to the four-dimensional hypercube; see [[Tesseract (disambiguation)]]. <!-- Do not add examples without sources. Also, do not add examples that use the word "tesseract" but are not about hypercubes. The last bullet directs readers to the page that will help them find other, non-hypercube, per this article, links. -->
Edit summary
(Briefly describe your changes)
By publishing changes, you agree to the
Terms of Use
, and you irrevocably agree to release your contribution under the
CC BY-SA 4.0 License
and the
GFDL
. You agree that a hyperlink or URL is sufficient attribution under the Creative Commons license.
Cancel
Editing help
(opens in new window)