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Chex Quest
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===Fanbase=== Similarities have been drawn by fans between ''Chex Quest'' and ''[[GoldenEye 007 (1997 video game)|GoldenEye]]'' with respect to the legal rights to the game subsequent to the original creators' purchase by larger companies.<ref name=PAX2010/> These corporate events have made the likelihood of later official sequels rather uncertain. As with ''GoldenEye'', however, ''Chex Quest'' still has a devoted cult fanbase who still create fan-art, new [[WAD file]]s, and even full sequels to the game 20 years after the game's original release—a fact that has been used to highlight the capacity for PC games to foster and support community innovation.<ref name=PAX2010/><ref>Decker, Logan. ''FanService''. PC Gamer. #207. Pg.5. December 2010.</ref> ''Chex Quest'' has gained a devoted fanbase since its cereal-box release in 1997. Often simultaneous fans of [[Chex]] cereal<ref name=plante15sep08/> and the [[Doom (series)|''Doom'' series]], the active ''Chex Quest'' fan community has produced a host of [[fan-made]] sequels, and numerous unofficial projects have been undertaken including the ''Chex Trek'' series and the ''Zorchmatch'' mod.<ref name=PAX2010/> Other examples which have arguably entered the [[fanon (fiction)|fanon]] include a fan-made ''Chex Quest 3''<ref name=lock/> and ''Chex Quest 4'', and such .wad and [[GameMaker Studio|Game Maker]] sequels as ''Return of the Chex Warrior'', ''Chex Quest Project Z'', and the ''Chex Quest'' platformer. There are fan-made Chex Quest WADs designed for nearly all major ''Doom'' source ports, even the original [[Doom engine|''Doom'' engine]].
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