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Computer music
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==Live coding== {{Main|Live coding}} Live coding<ref>{{Cite journal|last1=Collins|first1=N.|author1-link=Nick Collins (composer)|last2=McLean|first2=A.|last3=Rohrhuber|first3=J.|last4=Ward|first4=A.|title=Live coding in laptop performance|doi=10.1017/S135577180300030X|journal=[[Organised Sound]]|volume=8|issue=3|pages=321β330|year=2004|s2cid=56413136}}</ref> (sometimes known as 'interactive programming', 'on-the-fly programming',<ref>Wang G. & Cook P. (2004) [http://soundlab.cs.princeton.edu/publications/on-the-fly_nime2004.pdf "On-the-fly Programming: Using Code as an Expressive Musical Instrument"], In ''Proceedings of the 2004 International Conference on New Interfaces for Musical Expression (NIME)'' (New York: NIME, 2004).</ref> 'just in time programming') is the name given to the process of writing software in real time as part of a performance. Recently it has been explored as a more rigorous alternative to laptop musicians who, live coders often feel, lack the charisma and pizzazz of musicians performing live.<ref>{{Cite journal|doi=10.1080/0749446032000156919|last=Collins|first=Nick|author1-link=Nick Collins (composer) |year=2003 |title=Generative Music and Laptop Performance |journal=Contemporary Music Review |volume=22 |issue=4 |pages=67β79|s2cid=62735944 }}</ref>
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