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Computer programming
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==Programming languages{{anchor|Languages}}== {{Main|Programming language|List of programming languages}} {{See also|Computer program#Languages}} Different programming languages support different styles of programming (called ''[[programming paradigm]]s''). The choice of language used is subject to many considerations, such as company policy, suitability to task, availability of third-party packages, or individual preference. Ideally, the programming language best suited for the task at hand will be selected. Trade-offs from this ideal involve finding enough programmers who know the language to build a team, the availability of compilers for that language, and the efficiency with which programs written in a given language execute. Languages form an approximate spectrum from "low-level" to "high-level"; "low-level" languages are typically more machine-oriented and faster to execute, whereas "high-level" languages are more abstract and easier to use but execute less quickly. It is usually easier to code in "high-level" languages than in "low-level" ones. Programming languages are essential for software development. They are the building blocks for all software, from the simplest applications to the most sophisticated ones. [[Allen Downey]], in his book ''How To Think Like A Computer Scientist'', writes: :The details look different in different languages, but a few basic instructions appear in just about every language: :*Input: Gather data from the keyboard, a file, or some other device. :*Output: Display data on the screen or send data to a file or other device. :*Arithmetic: Perform basic arithmetical operations like addition and multiplication. :*Conditional Execution: Check for certain conditions and execute the appropriate sequence of statements. :*Repetition: Perform some action repeatedly, usually with some variation. Many computer languages provide a mechanism to call functions provided by [[shared library|shared libraries]]. Provided the functions in a library follow the appropriate run-time conventions (e.g., method of passing [[argument (computer science)|arguments]]), then these functions may be written in any other language.
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