Open main menu
Home
Random
Recent changes
Special pages
Community portal
Preferences
About Wikipedia
Disclaimers
Incubator escapee wiki
Search
User menu
Talk
Dark mode
Contributions
Create account
Log in
Editing
Linear time-invariant system
(section)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=== Discrete-time systems from continuous-time systems === In many contexts, a discrete time (DT) system is really part of a larger continuous time (CT) system. For example, a digital recording system takes an analog sound, digitizes it, possibly processes the digital signals, and plays back an analog sound for people to listen to. In practical systems, DT signals obtained are usually uniformly sampled versions of CT signals. If <math>x(t)</math> is a CT signal, then the [[Sample and hold|sampling circuit]] used before an [[analog-to-digital converter]] will transform it to a DT signal: <math display="block">x_n \mathrel{\stackrel{\text{def}}{=}} x(nT) \qquad \forall \, n \in \mathbb{Z},</math> where ''T'' is the [[sampling frequency|sampling period]]. Before sampling, the input signal is normally run through a so-called [[anti-aliasing filter|Nyquist filter]] which removes frequencies above the "folding frequency" 1/(2T); this guarantees that no information in the filtered signal will be lost. Without filtering, any frequency component ''above'' the folding frequency (or [[Nyquist frequency]]) is [[Aliasing|aliased]] to a different frequency (thus distorting the original signal), since a DT signal can only support frequency components lower than the folding frequency.
Edit summary
(Briefly describe your changes)
By publishing changes, you agree to the
Terms of Use
, and you irrevocably agree to release your contribution under the
CC BY-SA 4.0 License
and the
GFDL
. You agree that a hyperlink or URL is sufficient attribution under the Creative Commons license.
Cancel
Editing help
(opens in new window)