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Missile Command
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===Film connection and adaptation=== The gameplay of ''Missile Command'', specifically, the [[contrail]]s left by incoming [[ICBM]]s, and the visuals of cities being destroyed by nuclear warheads on a video display screen, strongly resembles the opening nuclear war scenes from the 1977 film, ''[[Damnation_Alley_(film)|Damnation Alley]]''. In February 2010, Atari was talking with several studios to turn ''Missile Command'' into a film.<ref>{{cite news | url=http://latimesblogs.latimes.com/movies/2010/02/missile-command-movie-fox-hollywood-videogame.html | work=Los Angeles Times | title=24 Frames}}</ref> 20th Century Fox acquired the rights to bring ''Missile Command'' to film the following year.<ref>{{cite news | url=https://variety.com/2011/film/news/atari-arms-missile-command-for-bigscreen-1118030089/ | work=Variety | first=Marc | last=Graser | title=Atari arms 'Missile Command' for bigscreen | date=2011-01-11}}</ref> In May 2016, Emmett/Furla/Oasis Films closed a deal to partner with Atari to produce and finance both ''Centipede'' and ''Missile Command''.<ref>{{cite magazine|url=https://deadline.com/2016/05/centipede-missile-command-atari-movie-emmett-furla-oasis-1201754686/|title=Atari Classic Arcade Games Centipede & Missile Command Headed for Big Screen|magazine=Deadline|last=Fleming |first=Mike Jr. |date=May 12, 2016}}</ref>
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