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Solid Snake
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===Design=== [[File:Van Damme Cannes (cropped).jpg|thumb|The Solid Snake design created by [[Yoji Shinkawa]] for ''Metal Gear Solid'' is inspired by actors [[Jean-Claude Van Damme]] (pictured) and [[Christopher Walken]].]] Much as ''Metal Gear'' began as a [[Genre parodies|pastiche]] of [[action film|action movies]] of the time, Solid Snake began as a pastiche of action movie heroes. On the cover artwork of the original ''Metal Gear'' he resembles actor [[Michael Biehn]] as [[Kyle Reese]] in the 1984 film ''[[The Terminator]]'',<ref name="Saga"/> although Kojima claimed to have no involvement in the production of the game's packaging illustration.<ref name=kojimaonmg1cover>{{cite web|url=https://twitter.com/kojima_hideo/status/437060441575927808|title=小島秀夫 on Twitter: "MG1の時は新人でパッケージには全く関与出来ず不本意なものになったが、「スナッチャー」では開田裕次さんにMG2では高荷義之さんにMGSでは生頼範義さんにメインビジュアルやポスターをお願いできた。当時はゲーム自体のビジュアルが陳腐だったのでイラストでのメインビジュアルは重要だった。"|language=ja}}</ref> In the in-game portrait of ''[[Metal Gear 2: Solid Snake]]'', he resembles [[Mel Gibson]].<ref name="Saga">{{cite video|title=Metal Gear Saga Vol. 1|medium=DVD|publisher=Konami Digital Entertainment, Inc.|date=2006}}</ref> [[Yoji Shinkawa]]'s Solid Snake design, characterized by his navy blue bandanna and "sneaking suit", would serve as the template for all future incarnations in later ''Metal Gear'' games. According to Shinkawa, Snake's physique in ''Metal Gear Solid'' was based on that of action star [[Jean-Claude Van Damme]], while his facial appearance inspired by actor [[Christopher Walken]]. Shinkawa described his rendition of Solid Snake from ''Metal Gear Solid'' as a "middle ground" between the younger Snake who was in the cover artwork of the first ''Metal Gear'' and the middle-aged Snake from the MSX2 version of ''Metal Gear 2''.<ref name=interview>{{cite book|title=Metal Gear Solid: Official Mission Handbook|last=Hodgson |first=David S.J.|year=1998|publisher=Millennium Publications Inc. |page=142}}</ref><ref>{{cite web|url=http://www.konami.jp/gs/game/metalgear/art/snake_v.html|archive-url=https://web.archive.org/web/20060716131123/http://www.konami.jp/gs/game/metalgear/art/snake_v.html|archive-date=2006-07-16|title=Yoji Shinkawa's Art Gallery from the official ''Metal Gear Solid'' website| access-date = 2006-07-19|date= July 9, 1998 |publisher=Konami|language=ja}}</ref> For the initial events from the Big Shell chapter from ''Metal Gear Solid 2'', Snake's visual appearance was sightly modified with his hair being more blonde, and his appearance somewhat resembling the [[Man with No Name]] (as portrayed by [[Clint Eastwood]]).<ref>{{cite web|url=http://www.konami.jp/gs/game/mgs2/art/fourth.html|title=Yoji Shinkawa Interview: Segment 4| access-date = March 2, 2012|publisher=Konami}}</ref> Shinkawa commented that Snake was one of the easiest ''Metal Gear'' characters for him to draw, as his appearance is consistent across games with only minor changes.<ref>{{cite web|url=http://mp.i-revo.jp/user.php/kp-ryan/entry/52.html|title=The KP Report Session 027|publisher=mp.i.revo|work=Kojima Productions Report|author=Payton, Ryan|access-date=February 17, 2012|archive-date=July 3, 2013|archive-url=https://web.archive.org/web/20130703183506/http://mp.i-revo.jp/user.php/kp-ryan/entry/52.html|url-status=dead}}</ref> According to Kojima, Snake's character model was specifically designed to have a well-sculpted buttocks, as the player spends the majority of the game staring at the character's back from a [[third-person view]].<ref>{{cite magazine |last1=Rogers |first1=Tim |author1-link=Tim Rogers (writer) |title=Jungle Fervor |url=https://www.wired.com/2004/11/jungle-fervor/ |magazine=[[Wired (magazine)|Wired]] |access-date=June 20, 2023 |date=November 4, 2004}}</ref> By the time ''Metal Gear Solid 4'' started development, Kojima told Shinkawa about his idea of making Snake look elderly, which surprised the designer. Once Shinkawa showed his artwork of Old Snake to the staff, they were all also surprised by the idea of playing as an old version of the character. However, they were satisfied with the end product as the staff began to like the character.<ref name="solidfourmaking">{{cite video|title=Making of Metal Gear Solid 4|medium=Blu-ray|publisher=Konami Digital Entertainment GmbH|date=2008}}</ref> In ''Metal Gear Solid 4'', one of Kojima's endings would have had Snake and Otacon turn themselves in for breaking the law, and subsequently they would be convicted and executed.<ref name="tgs07"/> However, comments from Kojima's staff who were disappointed with his death resulted in the character's survival.<ref>{{cite web| url=http://gamerant.com/hideo-kojima-solid-snake-project-ogre-metal-gear-rising-ts-123571/|title=Hideo Kojima Talks Killing Snake, Project Ogre, Metal Gear Rising & More!|publisher=GameRant|author=Schirado, Tyler|date=January 5, 2012|access-date=February 20, 2012}}</ref> In ''Metal Gear Solid 4'', Old Snake is modelled after [[Lee Van Cleef]] who appeared in ''Escape from New York''.<ref>{{cite web|url=http://www.1up.com/features/metal-gear-retrospective?pager.offset=2&cId=|website=1UP.com|access-date=February 18, 2012|author=Parish, Jeremy|title=Gear Up! A Metal Gear Retrospective|url-status=dead|archive-url=https://web.archive.org/web/20140610180934/http://www.1up.com/features/metal-gear-retrospective?pager.offset=2&cId=|archive-date=June 10, 2014}}</ref>
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