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Space: Above and Beyond
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====Behavior==== As the AI Silicates were created as a "servitor" species, they were programmed to understand abstraction, but their programmes restricted original thought and creativity, leaving them to simply imitate rather than create. Had the "Take a Chance" [[computer virus]] not been created, it is likely the Silicates would have remained servile. Risk-taking has become the prime ideology of the AI Silicates, which results in them seeing activities as a risk or gamble. The first "risk" was the indiscriminate killing of their human creators in the AI War, which lasted for ten years. The Silicate robots refer to humans as "carbonites", because they are carbon-based life forms. Because the Silicates were programmed to comprehend abstract thought but restricted from formulating original thoughts and not possessing normal emotions, they are capable of understanding that humans experience fear, albeit this comprehension is on an academic level. This made the Silicates a deadly enemy in the AI Wars, because while they experienced no fear in combat, they realized the value of random and savage attacks meant to terrify and demoralize humans. While the Silicates were incapable of originating such tactics, they simply needed to imitate the long history of terror tactics used by human armies. A Silicate's inability to experience emotion is contradicted in two episodes: 'Pearly', in which a Silicate displays concern for the welfare of and affection for a Silicate that is badly injured and 'The Dark Side of the Sun', where revenge upon the protagonists for the death of another Silicate is attempted. The emotional capability of Silicates is never explored in the series, so it is unknown if these displays of emotion were out of character or the intentional development of character types. It is implied that the AI Wars were not much of a conventional war, with each side gaining and losing territory, but largely consisted of Silicates infiltrating human societies and committing random acts of [[terrorism]] and sabotage. Fighting was not limited to "[[front line]]s" as the Silicates intentionally attacked places humans thought they would be safe in order to terrorize them: Shane Vansen's parents were killed when a group of Silicates drove into her [[middle-class]] suburban neighborhood, randomly storming her house. The Silicate's gambling-centered ideology even extended to combat tactics: they randomly chose to attack Vansen's home as the result of a coin toss. The tide of the Human-Chig war began to turn after initial Chig successes because Chig battle-tactics favored large and direct military assaults; the human military switched to guerrilla warfare, which the Chigs were not conceptually experienced in fighting. The subsequent alliance between the Chigs and the remnants of the Silicates, who are quite experienced at non-conventional warfare and terror tactics, partially made up for this deficit in Chig strategy.
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