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System Shock 2
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=== 25th anniversary remaster === On a stream during the 20th anniversary of ''System Shock 2'' on August 11, 2019, Nightdive Studios announced an Enhanced Edition of the game was in development.<ref>{{cite web | url = https://www.vg247.com/2019/08/12/system-shock-2-enhanced/ | title = An enhanced version of System Shock 2 is in the works | first = James | last = O'Conner | date = August 11, 2019 | access-date = August 11, 2019 | work = [[VG247]] | archive-date = August 12, 2019 | archive-url = https://web.archive.org/web/20190812042644/https://www.vg247.com/2019/08/12/system-shock-2-enhanced/ | url-status = live }}</ref> Nightdive had been able to disassemble the original game's source code, allowing them to improve upon the original. They plan to port the game to their KEX engine, the same engine they are using for the ''System Shock'' enhanced edition, and will work to make sure that the co-operative play features are better implemented.<ref>{{cite web | url = https://www.rockpapershotgun.com/2019/08/12/20-years-after-release-system-shock-2-is-finally-getting-an-enhanced-edition/ | title = 20 years after release, System Shock 2 is finally getting an Enhanced Edition | first = Craig | last = Pearson | date = August 12, 2019 | access-date = August 12, 2019 | work = [[Rock Paper Shotgun]] | archive-date = August 12, 2019 | archive-url = https://web.archive.org/web/20190812170006/https://www.rockpapershotgun.com/2019/08/12/20-years-after-release-system-shock-2-is-finally-getting-an-enhanced-edition/ | url-status = live }}</ref> The enhanced version will aim to support all existing [[Video game modding|mods]] and custom maps developed by the gaming community, though will require work with the community to help with compatibility.<ref>{{cite magazine | url = https://www.pcgamer.com/system-shock-2-enhanced-edition-devs-are-focused-on-multiplayer-and-mods/ | title = System Shock 2 Enhanced Edition devs are focused on multiplayer and mods | first = Andy | last = Chalk | date =August 16, 2019 | access-date =August 16, 2019 | magazine = [[PC Gamer]] }}</ref> Kick has stated that while they would like to work with "Le Corbeau" to incorporate their patches into the Enhanced Edition, they will likely need to deviate so that Nightdive can improve upon the original title.<ref name="kotaku aug2019"/> Kick later confirmed on [[Twitter]] that the enhanced edition will release for all platforms. It was originally also planned that a virtual reality version of the game would release alongside the Enhanced Edition; however, it was internally scrapped midway through development, for unknown reasons. The VR version would have used gameplay features that were introduced with ''[[Half-Life: Alyx]]'', and would have also been capable of cross-platform play with players on other platforms than VR.<ref>{{cite web | url = https://www.ign.com/articles/system-shock-2-enhanced-edition-full-vr-mode-announced | title = System Shock 2: Enhanced Edition Gets a Fully-Playable VR Mode | first = Matt | last = Kim | date = February 12, 2021 | access-date = February 12, 2021 | work = [[IGN]] | archive-date = February 12, 2021 | archive-url = https://web.archive.org/web/20210212200112/https://www.ign.com/articles/system-shock-2-enhanced-edition-full-vr-mode-announced | url-status = live }}</ref> In 2025, Nightdive renamed the Enhanced Edition "''System Shock 2: 25th Anniversary Remaster''", and currently plans to release it on June 26, 2025.<ref>{{cite web | url =https://www.pcgamesn.com/system-shock-2/remaster-gdc-launch-date-new-name | title = System Shock 2 remaster has a new name, and soon it'll have a launch date too | first = Jamie | last =Hore | date = February 14, 2025 | accessdate = February 14, 2025 | work = [[PCGamesN]] }}</ref><ref>{{Cite web |last=Jovanée |first=Alice |date=20 March 2025 |title=Nightdive Studios announces launch date for System Shock 2 remake |url=https://www.polygon.com/news/543748/system-shock-2-25th-anniversary-edition-launch-release-date-nightdive-studios |website=[[Polygon (website)|Polygon]]}}</ref>
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