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Theoretical computer science
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===Distributed computation=== {{main|Distributed computation}} [[Distributed computing]] studies distributed systems. A distributed system is a software system in which components located on [[computer network|networked computers]] communicate and coordinate their actions by [[message passing|passing messages]].<ref name="Coulouris">{{cite book|last=Coulouris|first=George|author2=Jean Dollimore|author-link2=Jean Dollimore|author3=Tim Kindberg|author4=Gordon Blair|title=Distributed Systems: Concepts and Design|publisher = Addison-Wesley|year=2011|location=Boston|isbn=978-0-132-14301-1|edition=5th}}</ref> The components interact with each other in order to achieve a common goal. Three significant characteristics of distributed systems are: concurrency of components, lack of a global clock, and independent failure of components.<ref name="Coulouris"/> Examples of distributed systems vary from [[Service-oriented architecture|SOA-based systems]] to [[massively multiplayer online game]]s to [[Peer-to-peer| peer-to-peer applications]], and blockchain networks like [[Bitcoin]]. A [[computer program]] that runs in a distributed system is called a '''distributed program''', and distributed programming is the process of writing such programs.<ref>{{cite book | last=Ghosh | first=Sukumar | title=Distributed Systems β An Algorithmic Approach | page = 10 | publisher=Chapman & Hall/CRC | year=2007 | isbn=978-1-58488-564-1 }}</ref> There are many alternatives for the message passing mechanism, including [[Remote procedure call|RPC-like]] connectors and [[Message-oriented middleware|message queues]]. An important goal and challenge of distributed systems is [[location transparency]].
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