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Direct Rendering Manager
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== Development == The Direct Rendering Manager is developed within the [[Linux kernel]], and its [[source code]] resides in the <code>/drivers/gpu/drm</code> directory of the Linux source code. The subsystem maintainer is Dave Airlie, with other maintainers taking care of specific drivers.{{r|linux maintainers}} As usual in the Linux kernel development, DRM submaintainers and contributors send their [[patch (Unix)|patches]] with new features and [[Software bug|bug]] fixes to the main DRM maintainer which integrates them into its own Linux [[Repository (revision control)|repository]]. The DRM maintainer in turn submits all of these patches that are ready to be mainlined to [[Linus Torvalds]] whenever a new Linux version is going to be released. Torvalds, as top maintainer of the whole kernel, holds the last word on whether a patch is suitable or not for inclusion in the kernel. For historical reasons, the source code of the libdrm library is maintained under the umbrella of the [[Mesa (computer graphics)|Mesa]] project.{{r|libdrm git}}
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