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Lossy compression
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===Graphics=== ====Image==== {{further|Image compression}} * [[Discrete cosine transform]] (DCT) ** [[JPEG]]<ref name="Stankovic">{{cite journal |last1=Stanković |first1=Radomir S. |last2=Astola |first2=Jaakko T. |title=Reminiscences of the Early Work in DCT: Interview with K.R. Rao |journal=Reprints from the Early Days of Information Sciences |date=2012 |volume=60 |url=http://ticsp.cs.tut.fi/reports/ticsp-report-60-reprint-rao-corrected.pdf |access-date=13 October 2019}}</ref> ** [[WebP]] (high-density lossless or lossy compression of RGB and RGBA images) ** [[High Efficiency Image Format]] (HEIF) ** [[Better Portable Graphics]] (BPG) (lossless or lossy compression) ** [[JPEG XR]], a successor of JPEG with support for [[high-dynamic-range imaging|high-dynamic range]], wide [[gamut]] pixel formats (lossless or lossy compression) * [[Wavelet compression]] ** [[JPEG 2000]], JPEG's successor format that uses [[wavelets]] (lossless or lossy compression) ** [[DjVu]] ** [[ICER (file format)|ICER]], used by the Mars Rovers, related to [[JPEG 2000]] in its use of wavelets ** [[Progressive Graphics File|PGF]], Progressive Graphics File (lossless or lossy compression) * [[Cartesian Perceptual Compression]], also known as CPC * [[Fractal compression]] * [[JBIG2]] (lossless or lossy compression) * [[S3TC]] [[Texture mapping|texture]] compression for [[GPU|3D computer graphics hardware]] ====3D computer graphics==== * [[glTF]] ====Video==== {{further|Video coding format|Video compression}} * [[Discrete cosine transform]] (DCT) ** [[H.261]]<ref name="Stankovic"/> ** [[Motion JPEG]]<ref name="Stankovic"/> ** [[MPEG-1 Part 2]]<ref name="Rao">K. R. Rao and J. J. Hwang, ''Techniques and Standards for Image, Video, and Audio Coding'', Prentice Hall, 1996; JPEG: Chapter 8; H.261: Chapter 9; MPEG-1: Chapter 10; MPEG-2: Chapter 11.</ref> ** [[MPEG-2 Part 2]] (H.262)<ref name="Rao"/> ** [[MPEG-4 Part 2]] ([[H.263]])<ref name="Stankovic"/> ** [[Advanced Video Coding]] (AVC / H.264 / [[MPEG-4]] AVC)<ref name="Stankovic"/> (may also be lossless, even in certain video sections) ** [[High Efficiency Video Coding]] (HEVC / H.265)<ref name="Stankovic"/> ** [[Ogg]] [[Theora]] (noted for its lack of patent restrictions) ** [[VC-1]] * [[Wavelet compression]] ** [[Motion JPEG 2000]] ** [[Dirac codec|Dirac]] * [[Sorenson codec|Sorenson video codec]]
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