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Trusted Computing
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===Digital rights management=== One of the early motivations behind trusted computing was a desire by media and software corporations for stricter DRM technology to prevent users from freely sharing and using potentially copyrighted or private files without explicit permission. An example could be downloading a music file from a band: the band's record company could come up with rules for how the band's music can be used. For example, they might want the user to play the file only three times a day without paying additional money. Also, they could use remote attestation to only send their music to a music player that enforces their rules: sealed storage would prevent the user from opening the file with another player that did not enforce the restrictions. Memory curtaining would prevent the user from making an unrestricted copy of the file while it is playing, and secure output would prevent capturing what is sent to the sound system.
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