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Adapter pattern
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==== C# ==== <syntaxhighlight lang="c#"> public interface ILightningPhone { void ConnectLightning(); void Recharge(); } public interface IUsbPhone { void ConnectUsb(); void Recharge(); } public sealed class AndroidPhone : IUsbPhone { private bool isConnected; public void ConnectUsb() { this.isConnected = true; Console.WriteLine("Android phone connected."); } public void Recharge() { if (this.isConnected) { Console.WriteLine("Android phone recharging."); } else { Console.WriteLine("Connect the USB cable first."); } } } public sealed class ApplePhone : ILightningPhone { private bool isConnected; public void ConnectLightning() { this.isConnected = true; Console.WriteLine("Apple phone connected."); } public void Recharge() { if (this.isConnected) { Console.WriteLine("Apple phone recharging."); } else { Console.WriteLine("Connect the Lightning cable first."); } } } public sealed class LightningToUsbAdapter : IUsbPhone { private readonly ILightningPhone lightningPhone; private bool isConnected; public LightningToUsbAdapter(ILightningPhone lightningPhone) { this.lightningPhone = lightningPhone; } public void ConnectUsb() { this.lightningPhone.ConnectLightning(); } public void Recharge() { this.lightningPhone.Recharge(); } } public void Main() { ILightningPhone applePhone = new ApplePhone(); IUsbPhone adapterCable = new LightningToUsbAdapter(applePhone); adapterCable.ConnectUsb(); adapterCable.Recharge(); } </syntaxhighlight>Output:<syntaxhighlight lang="output"> Apple phone connected. Apple phone recharging. </syntaxhighlight>
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